Delemental
First Post
Over the past 2-3 months, my gaming group has been running a series of D&D one-shots and mini-campaigns. You see, we'd been running a long-time Earthdawn campaign, but for various reasons ended it, and because it was the holiday season at the time, agreed to spend a while on some short games until we were ready to start another long-term campaign.
Well, we've reached that point. Now, throughout our stint of one-shots, we've used D20, but our regular GMs had maintained that when we started the new campaign it would be using a different rules system, most likely either Earthdawn or GURPS. None of us have a problem with D20, mind you, we were just accustomed to other systems, and we tend to be the type of players who like a lot of options and flexibility in our game.
However, last week we had a discussion about moving to a new campaign, and the two GMs proposed their new games - a Forgotten Realms campaign, and a Scarred Lands campaign.
To be honest, it kind of threw me, as I wasn't expecting that we'd be sticking with D&D. So now I find myself in the position of having to make new D&D characters. The problem is, I'm having trouble choosing what to play. Nothing seems to be catching my fancy.
Now, I know my problem isn't role-playing burnout; I'm looking forward to playing. Perhaps it's the recent glut of D20, playing a number of different character classes and types. I tend to like playing unusual characters, and so far many of the ideas that have popped into my head aren't too viable under the d20 system - I attribute this to the fact that up until last week I was expecting to play GURPS, and let's face it, the rules system affects character concept.
Anyone had a similar experience of "I just can't make another D&D character!" before, and how did you overcome it? Any suggestions for D&D characters that are maybe a bit outside the mold? I understand that both the Realms and Scarred Lands have their own unique elements, but I have yet to see material for either, so there may be potential there that I'm not aware of yet. I'm open to pretty much any race or class, but I tend to be a bit leery of prestige classes.
Well, we've reached that point. Now, throughout our stint of one-shots, we've used D20, but our regular GMs had maintained that when we started the new campaign it would be using a different rules system, most likely either Earthdawn or GURPS. None of us have a problem with D20, mind you, we were just accustomed to other systems, and we tend to be the type of players who like a lot of options and flexibility in our game.
However, last week we had a discussion about moving to a new campaign, and the two GMs proposed their new games - a Forgotten Realms campaign, and a Scarred Lands campaign.
To be honest, it kind of threw me, as I wasn't expecting that we'd be sticking with D&D. So now I find myself in the position of having to make new D&D characters. The problem is, I'm having trouble choosing what to play. Nothing seems to be catching my fancy.
Now, I know my problem isn't role-playing burnout; I'm looking forward to playing. Perhaps it's the recent glut of D20, playing a number of different character classes and types. I tend to like playing unusual characters, and so far many of the ideas that have popped into my head aren't too viable under the d20 system - I attribute this to the fact that up until last week I was expecting to play GURPS, and let's face it, the rules system affects character concept.
Anyone had a similar experience of "I just can't make another D&D character!" before, and how did you overcome it? Any suggestions for D&D characters that are maybe a bit outside the mold? I understand that both the Realms and Scarred Lands have their own unique elements, but I have yet to see material for either, so there may be potential there that I'm not aware of yet. I'm open to pretty much any race or class, but I tend to be a bit leery of prestige classes.