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Sighting... let me get this straight
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<blockquote data-quote="jonrog1" data-source="post: 520398" data-attributes="member: 189"><p>Hmm, I may have committed the ultimate sin -- I may have used a Sage Advice suggestion as rules. You're right, that's not there.</p><p></p><p>The Base 25+ hide mod, -2 to their spot for hiding IS in there, though. Forgotten about that.</p><p></p><p>I still think the suggestion's a good one, from Sage, making "sneaking up" not an all-or-nothing affair -- the opponents get easier to spot as they get closer. Three rolls instead of 8 seems a good compromise.</p><p></p><p>And in combat, you'd roll your Hide when sneaking up on someone when it's opposed by your opponent's chance to Spot you. If you're spotted, you can Bluff to get out of someone's view and Hide, allowing you to try sneaking up on them again.</p><p></p><p>I'd actually suggest grabbing the skill definitions from the D20Modern SRD. They're better written than the ones in the PH, with explicit rules on when you can take 10 or 20, etc.</p></blockquote><p></p>
[QUOTE="jonrog1, post: 520398, member: 189"] Hmm, I may have committed the ultimate sin -- I may have used a Sage Advice suggestion as rules. You're right, that's not there. The Base 25+ hide mod, -2 to their spot for hiding IS in there, though. Forgotten about that. I still think the suggestion's a good one, from Sage, making "sneaking up" not an all-or-nothing affair -- the opponents get easier to spot as they get closer. Three rolls instead of 8 seems a good compromise. And in combat, you'd roll your Hide when sneaking up on someone when it's opposed by your opponent's chance to Spot you. If you're spotted, you can Bluff to get out of someone's view and Hide, allowing you to try sneaking up on them again. I'd actually suggest grabbing the skill definitions from the D20Modern SRD. They're better written than the ones in the PH, with explicit rules on when you can take 10 or 20, etc. [/QUOTE]
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