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<blockquote data-quote="JohnRTroy" data-source="post: 4009800" data-attributes="member: 2732"><p>I also hated this. Planescape had a style that didn't fit every campaign world, but yet ended up using the "default cosmology" of the Outer Planes, thus it was "official" for every campaign world. I felt Planescape's style was then forced on Greyhawk, Dragonlance, and Forgotten Realms (and even more planes)--the outer planes were what PS made them. It was irritating, and it was part of 2nd Ed TSR's ill-themed plan to tie in all campaign settings together.</p><p></p><p>And the only other thing I disliked was the emphasis on the Lady of Pain. I was sort of glad that they at least gave her an alignment in 3e. Why? Well, people complain about Elminster and Drizzt in FR but at least those guys are defined and mortal and have flaws and personalities and definables. The Lady of Pain was defined to be some sort of vague ineffable thing, an "unsolvable mystery" that absolutely nobody and nothing can stop, a deus-ex machina that is cool because it's never defined. Eventually that gets old and boring.</p><p></p><p>When it becomes forced on other campaign settings, then people can rightfully get mad. I think the disgust with PS was caused by it being (a) forced on all the campaign worlds and (b) making PS feel like it overrides the campaign settings.</p><p></p><p>I have a feeling it will come back, at least in articles, but I suspect a significant reimaginging just like everything else.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4009800, member: 2732"] I also hated this. Planescape had a style that didn't fit every campaign world, but yet ended up using the "default cosmology" of the Outer Planes, thus it was "official" for every campaign world. I felt Planescape's style was then forced on Greyhawk, Dragonlance, and Forgotten Realms (and even more planes)--the outer planes were what PS made them. It was irritating, and it was part of 2nd Ed TSR's ill-themed plan to tie in all campaign settings together. And the only other thing I disliked was the emphasis on the Lady of Pain. I was sort of glad that they at least gave her an alignment in 3e. Why? Well, people complain about Elminster and Drizzt in FR but at least those guys are defined and mortal and have flaws and personalities and definables. The Lady of Pain was defined to be some sort of vague ineffable thing, an "unsolvable mystery" that absolutely nobody and nothing can stop, a deus-ex machina that is cool because it's never defined. Eventually that gets old and boring. When it becomes forced on other campaign settings, then people can rightfully get mad. I think the disgust with PS was caused by it being (a) forced on all the campaign worlds and (b) making PS feel like it overrides the campaign settings. I have a feeling it will come back, at least in articles, but I suspect a significant reimaginging just like everything else. [/QUOTE]
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