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<blockquote data-quote="Defier" data-source="post: 4070285" data-attributes="member: 52625"><p>Ambrus did you plan to individualize every building of Sigil? <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> They are great.</p><p>Some sugestions:</p><p></p><p>You could possibly characterize "only" the 290 the buildings that you listed from the official stuff <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> or at lest those with designs in the several adventures/supplements of Planescape. In doing so, the many dms of the planes can in time just look to the building and recognize without aids. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>You now, I always think that the main buildings of the factions are a little to BIG in the map. I know that they are central in Sigil's day life, but even so some of them look with to much zoom :\ . The mortuary for example can cause you problems to fit all those buildings of Torment. Those outer walls are not part from the map of the structure in the Factol's Manifest. </p><p></p><p>Commentaries: The Styx Oarsman design is cool but I think that they confused with the Black Sail Tavern & Inn <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>The Advocacy Office is really something but I you'd like to see the Siege Tower Smithy adapted <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Defier, post: 4070285, member: 52625"] Ambrus did you plan to individualize every building of Sigil? :lol: :cool: They are great. Some sugestions: You could possibly characterize "only" the 290 the buildings that you listed from the official stuff :p or at lest those with designs in the several adventures/supplements of Planescape. In doing so, the many dms of the planes can in time just look to the building and recognize without aids. :cool: You now, I always think that the main buildings of the factions are a little to BIG in the map. I know that they are central in Sigil's day life, but even so some of them look with to much zoom :\ . The mortuary for example can cause you problems to fit all those buildings of Torment. Those outer walls are not part from the map of the structure in the Factol's Manifest. Commentaries: The Styx Oarsman design is cool but I think that they confused with the Black Sail Tavern & Inn :] The Advocacy Office is really something but I you'd like to see the Siege Tower Smithy adapted :) [/QUOTE]
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