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<blockquote data-quote="Khaalis" data-source="post: 4368251" data-attributes="member: 2167"><p>I don't think that restricting it to one spell is in-and-of-itself is enough to balance a +3 bonus to attack rolls. An at-will ability is that for a reason, its the bread and butter of the class and will be the attack that gets most often. Nothing else in the game gives that kind of advantage. Attack bonuses break the balance of the math. Every +1 is an automatic gain of +10% above any equal level creature's defenses. A +3 to attacks automatically places you at a 30% higher chance of hitting equal level creatures. </p><p></p><p>This is why Weapon Focus is no longer an Attack Bonus, but replaces Weapon Specialization's damage bonus.</p><p></p><p>The only argument I could see even coming close to offering this kind of attack bonus is that Weapon Proficiency grants an inherent attack bonus with the weapon in question. Then again, even Implement Mastery, a Class Feature for the wizard doesn't grant a flat attack bonus. it grants a +2 to attack 1/encounter only. </p><p></p><p>Add to this that Wizards already get all kings of bonuses that Warlocks don't and this brings them even another step more powerful than the warlock.</p><p></p><p>The closes thing I can I think of that is balanced to the existing system would be to grant some form of Proficiency bonus to Implements via feats. However, spells already do a lot more than most melee attacks can do (i.e. all their special abilities) which makes up for lagging behind in attack bonus by the weapon user's Proficiency bonus.</p><p></p><p></p><p>I'm not saying I don't like the idea. I just am saying that the scaling Attack bonus is too much, and I also think a scaling damage bonus combined with an attack bonus is too much. </p><p></p><p>I think there could be a Feat that allows you a flat one-time +1 bonus to attack rolls with your Specialized Spell. I also think its ok to have the equivalent of Weapon Focus as a separate feat (e.g. Spell Focus).</p><p></p><p>After seeing all the arguments and looking deeper at the existing power level of feats, I would do it as follows:</p><p></p><p><span style="font-size: 12px"><strong>SIGNATURE SPELL</strong></span></p><p><strong>Prerequisite:</strong> Arcane power source </p><p><strong>Benefit:</strong> Choose a specific At-Will Level 1 Attack spell. You gain a +1 feat bonus to attack rolls with your chosen spell.</p><p></p><p><span style="font-size: 12px"><strong>SPELL FOCUS</strong></span></p><p><strong>Prerequisite:</strong> Arcane power source</p><p><strong>Benefit:</strong> Choose a specific At-Will Level 1 Attack spell. You gain a +1 feat bonus to damage rolls with your chosen spell. At 11th level, this bonus increases to +2. At 21st level, it increases to +3.</p><p></p><p><span style="color: orange"><strong>Note:</strong> I list Arcane as the prerequisite because the feats do say "spells" and all arcane power source classes use spells. This makes it more balanced for warlocks as well.</span></p></blockquote><p></p>
[QUOTE="Khaalis, post: 4368251, member: 2167"] I don't think that restricting it to one spell is in-and-of-itself is enough to balance a +3 bonus to attack rolls. An at-will ability is that for a reason, its the bread and butter of the class and will be the attack that gets most often. Nothing else in the game gives that kind of advantage. Attack bonuses break the balance of the math. Every +1 is an automatic gain of +10% above any equal level creature's defenses. A +3 to attacks automatically places you at a 30% higher chance of hitting equal level creatures. This is why Weapon Focus is no longer an Attack Bonus, but replaces Weapon Specialization's damage bonus. The only argument I could see even coming close to offering this kind of attack bonus is that Weapon Proficiency grants an inherent attack bonus with the weapon in question. Then again, even Implement Mastery, a Class Feature for the wizard doesn't grant a flat attack bonus. it grants a +2 to attack 1/encounter only. Add to this that Wizards already get all kings of bonuses that Warlocks don't and this brings them even another step more powerful than the warlock. The closes thing I can I think of that is balanced to the existing system would be to grant some form of Proficiency bonus to Implements via feats. However, spells already do a lot more than most melee attacks can do (i.e. all their special abilities) which makes up for lagging behind in attack bonus by the weapon user's Proficiency bonus. I'm not saying I don't like the idea. I just am saying that the scaling Attack bonus is too much, and I also think a scaling damage bonus combined with an attack bonus is too much. I think there could be a Feat that allows you a flat one-time +1 bonus to attack rolls with your Specialized Spell. I also think its ok to have the equivalent of Weapon Focus as a separate feat (e.g. Spell Focus). After seeing all the arguments and looking deeper at the existing power level of feats, I would do it as follows: [SIZE="3"][b]SIGNATURE SPELL[/b][/SIZE] [b]Prerequisite:[/b] Arcane power source [b]Benefit:[/b] Choose a specific At-Will Level 1 Attack spell. You gain a +1 feat bonus to attack rolls with your chosen spell. [SIZE="3"][b]SPELL FOCUS[/b][/SIZE] [b]Prerequisite:[/b] Arcane power source [b]Benefit:[/b] Choose a specific At-Will Level 1 Attack spell. You gain a +1 feat bonus to damage rolls with your chosen spell. At 11th level, this bonus increases to +2. At 21st level, it increases to +3. [color=orange][b]Note:[/b] I list Arcane as the prerequisite because the feats do say "spells" and all arcane power source classes use spells. This makes it more balanced for warlocks as well.[/color] [/QUOTE]
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