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Silence Spell Saving Throw
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<blockquote data-quote="Lonely Tylenol" data-source="post: 1903182" data-attributes="member: 18549"><p>You said that already. What this line means is that the modification of visual and auditory effects does not constitute a "real effect" in game terms, not that illusions are unable to achieve such modifications.</p><p></p><p>Otherwise all illusions are transmutations.</p><p></p><p>(edit)</p><p></p><p>Also note that Sonic is not an element.</p><p></p><p>Quoting myself:</p><p></p><p></p><p>What I'm trying to get at here is that what they mean by "real effect" and what common sense dictates is a "real effect" are two different things. The illusion is a real effect, otherwise there would be no point in casting illusions. I think that what they mean by "real" is what you would mean by "the opposite of fake". Illusions aren't real. They're fake. Doesn't mean they're not "real", as in "they have effects that change the situation."</p><p></p><p>For lack of a better definition of "real effect", we can use the list provided in the SRD quote above. Note that "protection against sonic effects" or "protection against anything besides the elements" is not included in that list. They mean that an illusory fire won't keep you from freezing to death (or hallucinatory Fiji terrain, for that matter). But the illusory fire might protect you from wild animals. Nothing rules that out, and that is a real effect.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 1903182, member: 18549"] You said that already. What this line means is that the modification of visual and auditory effects does not constitute a "real effect" in game terms, not that illusions are unable to achieve such modifications. Otherwise all illusions are transmutations. (edit) Also note that Sonic is not an element. Quoting myself: What I'm trying to get at here is that what they mean by "real effect" and what common sense dictates is a "real effect" are two different things. The illusion is a real effect, otherwise there would be no point in casting illusions. I think that what they mean by "real" is what you would mean by "the opposite of fake". Illusions aren't real. They're fake. Doesn't mean they're not "real", as in "they have effects that change the situation." For lack of a better definition of "real effect", we can use the list provided in the SRD quote above. Note that "protection against sonic effects" or "protection against anything besides the elements" is not included in that list. They mean that an illusory fire won't keep you from freezing to death (or hallucinatory Fiji terrain, for that matter). But the illusory fire might protect you from wild animals. Nothing rules that out, and that is a real effect. [/QUOTE]
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