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Silence Spell Saving Throw
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<blockquote data-quote="Scion" data-source="post: 1905104" data-attributes="member: 5777"><p>::shrugs:: yet again, the text itself says in plain english what is going on and yet you draw a conclusion completely opposite to it.</p><p></p><p>That is your perogative of course. For myself, I will go with what the rules say as opposed to some other randomness.</p><p></p><p>Sensory qualities can be fooled, but the truth is still the same. It is only an illusion.</p><p></p><p>something can appear to be invisible (haha) and yet it is still there. The sound can seem to be inaudible, yet it is still there.</p><p></p><p>An illusion cannot change physical facts, although some shadow magic can get around that partially, but this is because of its own special properties.</p><p></p><p>Figments and glamors do not actually change what is there, they only make it 'seem' to be different.</p><p></p><p>If you wish to change the rules for illusions in your games feel free, but there is no need to claim it is raw. Especially when the quotes are there saying the opposite which are straight from the rules.</p><p></p><p>An invisible creature can hurt you, an inaudible sound can kill. It may be a crazy world of magic, but that is unimportant. figments and glamors make things seem to be other than what they are, but they still are what they were.</p></blockquote><p></p>
[QUOTE="Scion, post: 1905104, member: 5777"] ::shrugs:: yet again, the text itself says in plain english what is going on and yet you draw a conclusion completely opposite to it. That is your perogative of course. For myself, I will go with what the rules say as opposed to some other randomness. Sensory qualities can be fooled, but the truth is still the same. It is only an illusion. something can appear to be invisible (haha) and yet it is still there. The sound can seem to be inaudible, yet it is still there. An illusion cannot change physical facts, although some shadow magic can get around that partially, but this is because of its own special properties. Figments and glamors do not actually change what is there, they only make it 'seem' to be different. If you wish to change the rules for illusions in your games feel free, but there is no need to claim it is raw. Especially when the quotes are there saying the opposite which are straight from the rules. An invisible creature can hurt you, an inaudible sound can kill. It may be a crazy world of magic, but that is unimportant. figments and glamors make things seem to be other than what they are, but they still are what they were. [/QUOTE]
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