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Silence Spell Saving Throw
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<blockquote data-quote="atom crash" data-source="post: 1906153" data-attributes="member: 22162"><p>When characters interact with an invisible object or creature, they do so through other senses, since obviously you can't see something that is invisible. If an invisible creature moves and you happen to spot it, you sense the movement but it remains invisible.</p><p></p><p>So why can't you interact with a silent creature or object? You can still a character's lips moving, but you can't hear what they are saying because obviously you can't hear a sound that is inaudible. </p><p></p><p>Invisibility changes the visual quality of something from visible to invisible (which is covered by the definition of what a glamer does). Silence changes the sound quality from audible to inaudible (again, a glamer).</p><p></p><p>And I read the defense against sonic-based attacks part of silence as a secondary effect, while the primary effect is to stop sound. Incidentally, invisibility provides a defense against gaze attacks if the creature with the gaze attack is invisible.</p><p></p><p>Edit: It's way too easy to leave an "i" out of "invisibility."</p></blockquote><p></p>
[QUOTE="atom crash, post: 1906153, member: 22162"] When characters interact with an invisible object or creature, they do so through other senses, since obviously you can't see something that is invisible. If an invisible creature moves and you happen to spot it, you sense the movement but it remains invisible. So why can't you interact with a silent creature or object? You can still a character's lips moving, but you can't hear what they are saying because obviously you can't hear a sound that is inaudible. Invisibility changes the visual quality of something from visible to invisible (which is covered by the definition of what a glamer does). Silence changes the sound quality from audible to inaudible (again, a glamer). And I read the defense against sonic-based attacks part of silence as a secondary effect, while the primary effect is to stop sound. Incidentally, invisibility provides a defense against gaze attacks if the creature with the gaze attack is invisible. Edit: It's way too easy to leave an "i" out of "invisibility." [/QUOTE]
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