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<blockquote data-quote="jasper" data-source="post: 387938" data-attributes="member: 277"><p>Shark -theatre was around since Greeks and geeks. Good Ideas I will try to run with it.</p><p></p><p>M1972- links were generally riveted not welded but good spell. Keep 1 st level, duration of 10 minutes and up to 1 Pd of object. Not using D&D figurers but a shirt weight in between 18 to 22 PDS. So the spell would take 20 castings or 20 days for the 1-st level adept. Humm. Maybe have Make Link 2 – x each a higher-level spell for more material.</p><p>Or to go with the touch equals link 1-hour duration. Figure 2 seconds to grab the wire, start in the weave and hit with magic (60 seconds / 2) * 60 minutes equals 1,800 links. I will be nice and say a shirt is 18,000 links so that is 10 spells and 10 days for our magic fingered mailer. Still need a Make Link 2 with a two-hour or greater duration. At sixteenth (16) level the smith can get fabricate and make a shirt a day. Does not look too good for lusty young smith. </p><p></p><p>I use the breakdown in DMG for cities. Year 1 is where the city obtains the distribution. </p><p>Hartsford base 5000 adults</p><p>1st level</p><p>Commers 4098</p><p>Warriors 225</p><p>Experts 125</p><p>Aristocrats 25</p><p>Adepts 32 16 2(nd) 8 (4th) 4 (8th) 2(16th) </p><p>Let use the adepts as base for clerics, druids, wizards and sorcerers. Assume half go up 1 level per year with no causalities. </p><p>The hills near by have good precious metal and precious stones mines.</p><p>The gods are among us and are happy. All the divine casters must cast some spells to promote the welfare of city and the god. It a one god town to ignore those minor alignment and crusades. Use the cleric spell chart as a base</p><p>Arcana casters must cast 1 spell per day for the public good except for those who drain xp. For every 500 xp cost caster is immune from public service for a week. </p><p>All material cost paid by city. </p><p>Year 1</p><p>800 levels able to cast zero level spells</p><p>186 people are able to cast at least one first level divine spells per day.</p><p>90 people are able to cast more one first level divine spells per day. 276 spells available today</p><p>42 people are able to cast at least one second level divine spells per day. 42 second level spells available today. </p><p>18 people are able to cast at least one third and one fourth level spell per day. 18 3 rd and 18 4 th spells are able today.</p><p>6 people are able to cast one spell each 5 to 8 th level.</p><p>0 ninth levels available.</p><p></p><p>400 gallons of water and 400 pds of food can be purified. So call it 400 able to eat and drink clean food.</p><p>Or the 4 arcana casters can spend 500 xp each and 4 wells can be Permanency with Purify Food and Drink </p><p>Remove disease is third level so at least 18 people are safe from the black plague. Create food and water is third level so 18*3 = 54 people get Mres per day.</p><p></p><p>So Shark and M1972 are going on the correct path. You may end up with a lot multiclass npcs. Some due to various experiences and others would cross train if they could not get higher level spells. But think how easily it is mess up public works with permanency on them. Joe Blow adventure taking his +1 hammer to the well oops. </p><p></p><p>So the modern type civilization is possible with some forethought, strong rulers, and willing subjects. But release a pack of middle level adventurers into the town and the damage would be high</p></blockquote><p></p>
[QUOTE="jasper, post: 387938, member: 277"] Shark -theatre was around since Greeks and geeks. Good Ideas I will try to run with it. M1972- links were generally riveted not welded but good spell. Keep 1 st level, duration of 10 minutes and up to 1 Pd of object. Not using D&D figurers but a shirt weight in between 18 to 22 PDS. So the spell would take 20 castings or 20 days for the 1-st level adept. Humm. Maybe have Make Link 2 – x each a higher-level spell for more material. Or to go with the touch equals link 1-hour duration. Figure 2 seconds to grab the wire, start in the weave and hit with magic (60 seconds / 2) * 60 minutes equals 1,800 links. I will be nice and say a shirt is 18,000 links so that is 10 spells and 10 days for our magic fingered mailer. Still need a Make Link 2 with a two-hour or greater duration. At sixteenth (16) level the smith can get fabricate and make a shirt a day. Does not look too good for lusty young smith. I use the breakdown in DMG for cities. Year 1 is where the city obtains the distribution. Hartsford base 5000 adults 1st level Commers 4098 Warriors 225 Experts 125 Aristocrats 25 Adepts 32 16 2(nd) 8 (4th) 4 (8th) 2(16th) Let use the adepts as base for clerics, druids, wizards and sorcerers. Assume half go up 1 level per year with no causalities. The hills near by have good precious metal and precious stones mines. The gods are among us and are happy. All the divine casters must cast some spells to promote the welfare of city and the god. It a one god town to ignore those minor alignment and crusades. Use the cleric spell chart as a base Arcana casters must cast 1 spell per day for the public good except for those who drain xp. For every 500 xp cost caster is immune from public service for a week. All material cost paid by city. Year 1 800 levels able to cast zero level spells 186 people are able to cast at least one first level divine spells per day. 90 people are able to cast more one first level divine spells per day. 276 spells available today 42 people are able to cast at least one second level divine spells per day. 42 second level spells available today. 18 people are able to cast at least one third and one fourth level spell per day. 18 3 rd and 18 4 th spells are able today. 6 people are able to cast one spell each 5 to 8 th level. 0 ninth levels available. 400 gallons of water and 400 pds of food can be purified. So call it 400 able to eat and drink clean food. Or the 4 arcana casters can spend 500 xp each and 4 wells can be Permanency with Purify Food and Drink Remove disease is third level so at least 18 people are safe from the black plague. Create food and water is third level so 18*3 = 54 people get Mres per day. So Shark and M1972 are going on the correct path. You may end up with a lot multiclass npcs. Some due to various experiences and others would cross train if they could not get higher level spells. But think how easily it is mess up public works with permanency on them. Joe Blow adventure taking his +1 hammer to the well oops. So the modern type civilization is possible with some forethought, strong rulers, and willing subjects. But release a pack of middle level adventurers into the town and the damage would be high [/QUOTE]
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