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<blockquote data-quote="KarinsDad" data-source="post: 58324" data-attributes="member: 2011"><p>I’ve been in some of those countries and you can buy lunch for $1 or even less.</p><p></p><p>The reason they can survive there is because even on their low incomes, they can still afford the necessities.</p><p></p><p>But, the DND wage to goods cost ratio is so out of line that a peasant in a DND world could not survive. And, if the peasants do not survive, neither do their overlords.</p><p></p><p></p><p></p><p>Which third world countries have you been to? Usually, the most number of breadwinners is one, the father. The mother spends most of her time taking care of the many children. Yes, there are a few years where the older children (8+) actually do some work, but typically, they only do this for 6 or 8 years before they often get married off (one less person to feed and clothe is a good thing there). And, yes, the mother also does some odd jobs. But, for the most part, the income from the rest of the family does not even equal that of the father. Fatherless families have to live with relatives or starve.</p><p></p><p></p><p></p><p>Here, I agree with you.</p><p></p><p></p><p></p><p>It’s not a matter of giving them a modern income. It’s a matter of giving them an income that allows them to modestly survive. It has nothing to do with what conversion system you use. You do not need a conversion system. I just have one so that my players will understand what a GP means.</p><p></p><p>It’s a matter of comparing the wages in DND with the goods costs in DND and determining that everyone and his brother would die in a month from starvation. Even allowing for the purchase of chickens (1/5th days work) and pigs (1 months work) and cows (over 3 months work), this assumes no taxation. Medieval taxation was about 50%.</p><p></p><p>So, a day laborer could bring home a chicken every day. But, what would he pay his rent with (cannot have a garden like you mentioned without a place to put it)? The remaining 3 coppers? How would he clothe his children, his wife, and himself? How could he afford to replace a tool that got broken. How could he afford the flour you were talking about?</p><p></p><p>The point is that due to the high prices of goods, he could not.</p><p></p><p>It has nothing to do with giving them a modern income and everything to do with giving them a survivable income based on the prices of goods in the system.</p><p></p><p>Do the math. It’s that simple.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 58324, member: 2011"] I’ve been in some of those countries and you can buy lunch for $1 or even less. The reason they can survive there is because even on their low incomes, they can still afford the necessities. But, the DND wage to goods cost ratio is so out of line that a peasant in a DND world could not survive. And, if the peasants do not survive, neither do their overlords. Which third world countries have you been to? Usually, the most number of breadwinners is one, the father. The mother spends most of her time taking care of the many children. Yes, there are a few years where the older children (8+) actually do some work, but typically, they only do this for 6 or 8 years before they often get married off (one less person to feed and clothe is a good thing there). And, yes, the mother also does some odd jobs. But, for the most part, the income from the rest of the family does not even equal that of the father. Fatherless families have to live with relatives or starve. Here, I agree with you. It’s not a matter of giving them a modern income. It’s a matter of giving them an income that allows them to modestly survive. It has nothing to do with what conversion system you use. You do not need a conversion system. I just have one so that my players will understand what a GP means. It’s a matter of comparing the wages in DND with the goods costs in DND and determining that everyone and his brother would die in a month from starvation. Even allowing for the purchase of chickens (1/5th days work) and pigs (1 months work) and cows (over 3 months work), this assumes no taxation. Medieval taxation was about 50%. So, a day laborer could bring home a chicken every day. But, what would he pay his rent with (cannot have a garden like you mentioned without a place to put it)? The remaining 3 coppers? How would he clothe his children, his wife, and himself? How could he afford to replace a tool that got broken. How could he afford the flour you were talking about? The point is that due to the high prices of goods, he could not. It has nothing to do with giving them a modern income and everything to do with giving them a survivable income based on the prices of goods in the system. Do the math. It’s that simple. [/QUOTE]
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