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<blockquote data-quote="Lord Vangarel" data-source="post: 68251" data-attributes="member: 223"><p>This thread inspired me to look into how much money a peasant has under the 1sp/day wages assuming he gets food and accommodation free.</p><p></p><p>What is obvious is that the normal peasant cannot afford most of the equipment detailed in the PH. The peasant earns say 5sp a week, of this some will be payable in taxes, if the local lord charges 1sp per adult in taxes and our peasant has an average family then 2sp of his income will go in taxes leaving him 3sp per week of disposable income. Some of this will be spent so the peasant will only have say 50-100sp per year to spend on goods or 5-10gp. As far as I'm concerned this is fine, I don't want my peasants to be richer than this if you do fine, it doesn't break the game.</p><p></p><p>What all this leads to is questions as to how merchants then earn their money if the peasants are so poor. It makes some prices listed in the PH laughable. I'm now looking into how merchants earn their money. My goal is to try and prove whether the economy can be a working model. if the peasants are so poor who has enough money to pay the merchants? </p><p></p><p>What should also be obvious is that starting money for characters is also massively high based on the current system. Also why do monsters have so much treasure?</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 68251, member: 223"] This thread inspired me to look into how much money a peasant has under the 1sp/day wages assuming he gets food and accommodation free. What is obvious is that the normal peasant cannot afford most of the equipment detailed in the PH. The peasant earns say 5sp a week, of this some will be payable in taxes, if the local lord charges 1sp per adult in taxes and our peasant has an average family then 2sp of his income will go in taxes leaving him 3sp per week of disposable income. Some of this will be spent so the peasant will only have say 50-100sp per year to spend on goods or 5-10gp. As far as I'm concerned this is fine, I don't want my peasants to be richer than this if you do fine, it doesn't break the game. What all this leads to is questions as to how merchants then earn their money if the peasants are so poor. It makes some prices listed in the PH laughable. I'm now looking into how merchants earn their money. My goal is to try and prove whether the economy can be a working model. if the peasants are so poor who has enough money to pay the merchants? What should also be obvious is that starting money for characters is also massively high based on the current system. Also why do monsters have so much treasure? [/QUOTE]
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