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<blockquote data-quote="Kae'Yoss" data-source="post: 373568" data-attributes="member: 4134"><p><strong>Grovel for Mercy [General]</strong> </p><p>You finally have a way to survive a battle</p><p><strong>Prerequisite:</strong> a class or race that is obviously under-powered to the extreme (includes half-orc, sorcerer, druid, ranger)</p><p><strong>Benefit:</strong> When you drop to your knees, crying for your mother and peeing yourself, the enemie just abuses and ridicules you.</p><p><strong>Normal:</strong> You're dead.</p><p></p><p></p><p><strong>Bravery [General]</strong></p><p>Your bladder doesn't betray you at the first opportunity</p><p><strong>Benefit:</strong> You don't have to wet yourself when facing danger</p><p><strong>Normal:</strong> At the beginning of every encounter with EL at least your CL - 10 you have to make a will save (DC 40) or pee in your pants</p><p></p><p><strong>No Obligations [Metagame]</strong> </p><p>Don't turn up to the game if you don't want to, and don't bother to inform the DM, since he finds out soon enough</p><p><strong>Prerequisite:</strong> Al CN, NE or CE</p><p><strong>Benefit:</strong> You don't have to turn up at a game session if you have something better to do (like going to the swimming bath), and the DM is no longer entitled to a call by you telling him that you don't come.</p><p><strong>Normal:</strong> You have to call the DM several days before the gaming session starts if you don't want to play. In urgent situations, several hours before the start can be appropriate. Failing to make that call may result in you being thrown out of the game (DM's Choice).</p><p></p><p><strong>Disregard Stats [Metagame]</strong> </p><p>Stats mean nothing - at least if they would make the character less powerful</p><p><strong>Prerequisites:</strong> Powergamer, Stupid DM</p><p><strong>Benefit:</strong> You can ignore stats like mental ability scores (Int, Wis, Cha) or skill bonuses, as long as you "roleplay" your character. For example, your dwarven fighter 6 (Int 10, Cha 8, Diplomacy - 1) automatically succeeds in every diplomacy check to persuade a dwarven smith to sell his goods for 10% the original price because you dwarves understand each other. Or your stupid half-orc barbarian (Int 6, no literacy) can solve any riddle, even if it's written in ancient elven and he has noone who reads it for him.</p><p><strong>Normal:</strong> In order to have a PC that's good at social interaction, you actually have to put a better roll into Cha, and waste skill points for skills like Intimidate, Gather Information, Diplomacy and so forth. In order to figure things out, you actually must have a positive Intelligence modifier and must verbally as well as literally understand the problem.</p><p></p><p><strong>Stupid DM [Metagame]</strong> </p><p>Your DM is so stupid that you'll get away with everything</p><p><strong>Prerequisites:</strong> You don't need your DM's approval. You need a quite stupid DM</p><p><strong>Benefit:</strong> You can outrule, house-rule and rule-0 everything you want, always getting your DM's approval. </p><p><strong>Normal:</strong> You have to stick to the rules.</p><p><strong>Special:</strong> This is the basis of a rather big metagame feat chain.</p><p></p><p><strong>Eierlegende Woll-Milch-Sau [Metagame]</strong> </p><p>Character flaws and weaknesses is something that happens to other people</p><p><strong>Prerequisites:</strong> Stupid DM</p><p><strong>Benefit:</strong> You can alter the classes and races so that you don't need to have any disadvantages: You rule-0 that you have everything as class skills, have 10 + Int skill points, d12 HD, can detect traps, have improved evasion and uncanny dodge, and proficiency in all weapons and armor, ambidexterity and two-weapon fighting. You can also cast all spells on any list (spell level = the lowest among all classes), you automatically know all spells like a cleric, you cast spontaneously and your spell's per day is twice the noumber of the sorcerer. You also can specialize in a school without having to choose a forbidden school. You can take every feat, even if it's usually restricted to a certain class. If you multiclass, you never suffer XP penalties. You can also create your character with the "all 18" standard row. You automatically overcome every spell or energy resistance and damage reduction, and have three good saves and full BAB</p><p><strong>Normal:</strong> You have to live with weaknesses.</p><p></p><p>[edit]Corrected a typo[/edit]</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 373568, member: 4134"] [B]Grovel for Mercy [General][/B] You finally have a way to survive a battle [B]Prerequisite:[/B] a class or race that is obviously under-powered to the extreme (includes half-orc, sorcerer, druid, ranger) [B]Benefit:[/B] When you drop to your knees, crying for your mother and peeing yourself, the enemie just abuses and ridicules you. [B]Normal:[/B] You're dead. [B]Bravery [General][/B] Your bladder doesn't betray you at the first opportunity [B]Benefit:[/B] You don't have to wet yourself when facing danger [B]Normal:[/B] At the beginning of every encounter with EL at least your CL - 10 you have to make a will save (DC 40) or pee in your pants [B]No Obligations [Metagame][/B] Don't turn up to the game if you don't want to, and don't bother to inform the DM, since he finds out soon enough [B]Prerequisite:[/B] Al CN, NE or CE [B]Benefit:[/B] You don't have to turn up at a game session if you have something better to do (like going to the swimming bath), and the DM is no longer entitled to a call by you telling him that you don't come. [B]Normal:[/B] You have to call the DM several days before the gaming session starts if you don't want to play. In urgent situations, several hours before the start can be appropriate. Failing to make that call may result in you being thrown out of the game (DM's Choice). [B]Disregard Stats [Metagame][/B] Stats mean nothing - at least if they would make the character less powerful [B]Prerequisites:[/B] Powergamer, Stupid DM [B]Benefit:[/B] You can ignore stats like mental ability scores (Int, Wis, Cha) or skill bonuses, as long as you "roleplay" your character. For example, your dwarven fighter 6 (Int 10, Cha 8, Diplomacy - 1) automatically succeeds in every diplomacy check to persuade a dwarven smith to sell his goods for 10% the original price because you dwarves understand each other. Or your stupid half-orc barbarian (Int 6, no literacy) can solve any riddle, even if it's written in ancient elven and he has noone who reads it for him. [B]Normal:[/B] In order to have a PC that's good at social interaction, you actually have to put a better roll into Cha, and waste skill points for skills like Intimidate, Gather Information, Diplomacy and so forth. In order to figure things out, you actually must have a positive Intelligence modifier and must verbally as well as literally understand the problem. [B]Stupid DM [Metagame][/B] Your DM is so stupid that you'll get away with everything [B]Prerequisites:[/B] You don't need your DM's approval. You need a quite stupid DM [B]Benefit:[/B] You can outrule, house-rule and rule-0 everything you want, always getting your DM's approval. [B]Normal:[/B] You have to stick to the rules. [B]Special:[/B] This is the basis of a rather big metagame feat chain. [B]Eierlegende Woll-Milch-Sau [Metagame][/B] Character flaws and weaknesses is something that happens to other people [B]Prerequisites:[/B] Stupid DM [B]Benefit:[/B] You can alter the classes and races so that you don't need to have any disadvantages: You rule-0 that you have everything as class skills, have 10 + Int skill points, d12 HD, can detect traps, have improved evasion and uncanny dodge, and proficiency in all weapons and armor, ambidexterity and two-weapon fighting. You can also cast all spells on any list (spell level = the lowest among all classes), you automatically know all spells like a cleric, you cast spontaneously and your spell's per day is twice the noumber of the sorcerer. You also can specialize in a school without having to choose a forbidden school. You can take every feat, even if it's usually restricted to a certain class. If you multiclass, you never suffer XP penalties. You can also create your character with the "all 18" standard row. You automatically overcome every spell or energy resistance and damage reduction, and have three good saves and full BAB [B]Normal:[/B] You have to live with weaknesses. [edit]Corrected a typo[/edit] [/QUOTE]
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