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<blockquote data-quote="Tequila Sunrise" data-source="post: 6098772" data-attributes="member: 40398"><p>Well, there's the stabalize-by-drowning thing in 3e. But that one's just poor wording so it's not my all-time favorite.</p><p></p><p>...Which for me is how WotC D&D treats size categories; particularly 3.x. Clearly someone said "Hey, let's relate size to racial height. Medium creatures range from 4' to 8', and other categories will halve or double that range. Medium creatures will have a 5' reach, and other categories will halve or double that reach as appropriate. Oh, and we can also tack on mods to grapple and sneaking and stuff...because physics!" Sounds good, right?</p><p></p><p>But then someone realized that nobody would play a gnome or halfling with a 0 (2-1/2 rounded down) reach, so all Small creatures suddenly got super-long ape arms or something. And whoever did the attack and AC mods based on size didn't think it thru or even take notes from the guy who did the grapple mods, because they don't make sense the way they're obviously supposed to. And whoever decided that modding hide checks, but not MS checks by size was just high. In short, size categories and related rules <em>look</em> sensible at a glance but become absurdist the closer you look.</p><p></p><p>Size categories have so far been one big farce of the Rules as Physics philosophy.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 6098772, member: 40398"] Well, there's the stabalize-by-drowning thing in 3e. But that one's just poor wording so it's not my all-time favorite. ...Which for me is how WotC D&D treats size categories; particularly 3.x. Clearly someone said "Hey, let's relate size to racial height. Medium creatures range from 4' to 8', and other categories will halve or double that range. Medium creatures will have a 5' reach, and other categories will halve or double that reach as appropriate. Oh, and we can also tack on mods to grapple and sneaking and stuff...because physics!" Sounds good, right? But then someone realized that nobody would play a gnome or halfling with a 0 (2-1/2 rounded down) reach, so all Small creatures suddenly got super-long ape arms or something. And whoever did the attack and AC mods based on size didn't think it thru or even take notes from the guy who did the grapple mods, because they don't make sense the way they're obviously supposed to. And whoever decided that modding hide checks, but not MS checks by size was just high. In short, size categories and related rules [I]look[/I] sensible at a glance but become absurdist the closer you look. Size categories have so far been one big farce of the Rules as Physics philosophy. [/QUOTE]
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