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<blockquote data-quote="Tormyr" data-source="post: 6412317" data-attributes="member: 6776887"><p>You could collapse tools into skills, but the whole point of tool proficiencies is that you need the tool to use the proficiency bonus (or even do the job). In some cases a character could improvise, but by and large they need the tool to do the job. That is why Tool Proficiencies are separate from Skills. Additionally, tool proficiencies are much more rare and specific than skills. Making tool proficiencies into skills means that the skills section on the character sheet is longer and anyone can use a tool that they would otherwise need training in. Other equipment can be used by anybody and provides a benefit that is not a proficiency bonus to a skill check.</p><p></p><p>A player could work with a DM in certain cases to combine a skill and a tool to give advantage or double proficiency on the skill check. A bard with an instrument proficiency and the perform skill might do this or a con man combining deception and a gamin set. Those kinds of things are usually highly situational and could be worth the non-standard bonus.</p><p></p><p>Medicine is already a "Healing" skill.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6412317, member: 6776887"] You could collapse tools into skills, but the whole point of tool proficiencies is that you need the tool to use the proficiency bonus (or even do the job). In some cases a character could improvise, but by and large they need the tool to do the job. That is why Tool Proficiencies are separate from Skills. Additionally, tool proficiencies are much more rare and specific than skills. Making tool proficiencies into skills means that the skills section on the character sheet is longer and anyone can use a tool that they would otherwise need training in. Other equipment can be used by anybody and provides a benefit that is not a proficiency bonus to a skill check. A player could work with a DM in certain cases to combine a skill and a tool to give advantage or double proficiency on the skill check. A bard with an instrument proficiency and the perform skill might do this or a con man combining deception and a gamin set. Those kinds of things are usually highly situational and could be worth the non-standard bonus. Medicine is already a "Healing" skill. [/QUOTE]
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