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<blockquote data-quote="Mr Fixit" data-source="post: 6416909" data-attributes="member: 6779654"><p>We have yet to see how "bad" saves will impact high-level play, but speaking for me personally, I don't like the idea of a legendary badass ultrahigh level character having certain saves that don't improve an inch from 1st level. They are in essence doubly penalised: no proficiency bonus and no (or low) ability modifier. I know you can spread some of those ability increases around, but frankly there's only so many points you can use. Resilient feat is a cool one, though. Still, I'd like to see at least some progress to bad saves. I don't think half-proficiency bonus would upset math too much.</p></blockquote><p></p>
[QUOTE="Mr Fixit, post: 6416909, member: 6779654"] We have yet to see how "bad" saves will impact high-level play, but speaking for me personally, I don't like the idea of a legendary badass ultrahigh level character having certain saves that don't improve an inch from 1st level. They are in essence doubly penalised: no proficiency bonus and no (or low) ability modifier. I know you can spread some of those ability increases around, but frankly there's only so many points you can use. Resilient feat is a cool one, though. Still, I'd like to see at least some progress to bad saves. I don't think half-proficiency bonus would upset math too much. [/QUOTE]
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