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Silly/Senseless Rules You Have Found
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<blockquote data-quote="Fanaelialae" data-source="post: 6808070" data-attributes="member: 53980"><p>I hadn't considered a wizard with low Dex, since a wizard with low Dex is like a fighter with low Con; possible, but atypical. I've certainly never seen it done.</p><p></p><p>My assumption was a low Dex Fighter who was stripped of his armor, as I indicated when I said, "Outside the corner case where the PCs are stripped of their armor".</p><p></p><p></p><p></p><p>But it makes less sense against the heavy armor guy (plate is not power armor, there are plenty of exposed areas that can be exploited against a non-moving target). </p><p></p><p>If you "fix" an issue by creating a similar issue then all you've done is sweep dirt around the room, with the added bonus that now everyone at the table has to remember this new exception to the rules. As I see it, your house rule addresses an issue with an uncommon situation (an unarmored guy with low Dex) while creating an issue with a common one (someone in the party wearing heavy armor).</p><p></p><p></p><p></p><p>I'm aware of that. The crossbow guy can just saunter over to the paralyzed guy and execute him while saying, "Dodge this". I didn't feel that the distinction was terribly relevant to this discussion. But even if ranged attackers don't want to close to point blank range, advantage will still give them an increased chance to crit.</p><p></p><p>Obviously it's your game, they're your house rules, and you can do with them what you want (assuming the rest of your group buys in, of course). I was just offering my analysis.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6808070, member: 53980"] I hadn't considered a wizard with low Dex, since a wizard with low Dex is like a fighter with low Con; possible, but atypical. I've certainly never seen it done. My assumption was a low Dex Fighter who was stripped of his armor, as I indicated when I said, "Outside the corner case where the PCs are stripped of their armor". But it makes less sense against the heavy armor guy (plate is not power armor, there are plenty of exposed areas that can be exploited against a non-moving target). If you "fix" an issue by creating a similar issue then all you've done is sweep dirt around the room, with the added bonus that now everyone at the table has to remember this new exception to the rules. As I see it, your house rule addresses an issue with an uncommon situation (an unarmored guy with low Dex) while creating an issue with a common one (someone in the party wearing heavy armor). I'm aware of that. The crossbow guy can just saunter over to the paralyzed guy and execute him while saying, "Dodge this". I didn't feel that the distinction was terribly relevant to this discussion. But even if ranged attackers don't want to close to point blank range, advantage will still give them an increased chance to crit. Obviously it's your game, they're your house rules, and you can do with them what you want (assuming the rest of your group buys in, of course). I was just offering my analysis. [/QUOTE]
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