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Silver Age Sentinels (Tri-Stat) -- and Streamlining Hero
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<blockquote data-quote="Victim" data-source="post: 344228" data-attributes="member: 78"><p>I don't like the endurance rules either. It's a lot of bookkeeping, and for what? I don't think that most battles would involve enough intense fighting for many characters to run out of END. So in most cases, it's barely relavent. Only in purpose built cases, like with END limitations, or a character specifically built with low CON and END but costly attacks, does it play a big role. It seems to me that the casual role could be removed, and that something similar could be used for intentional cases. Maybe you get fatigue penalties or something after using a power with the Tiring limitation.</p><p></p><p>I don't see the speed chart as that big of deal. It mostly just seems to combine the staggered attacks by fighters in 2e with the delaying and ready stuff now. I'd really hate rolling under SPD to handle actions.</p></blockquote><p></p>
[QUOTE="Victim, post: 344228, member: 78"] I don't like the endurance rules either. It's a lot of bookkeeping, and for what? I don't think that most battles would involve enough intense fighting for many characters to run out of END. So in most cases, it's barely relavent. Only in purpose built cases, like with END limitations, or a character specifically built with low CON and END but costly attacks, does it play a big role. It seems to me that the casual role could be removed, and that something similar could be used for intentional cases. Maybe you get fatigue penalties or something after using a power with the Tiring limitation. I don't see the speed chart as that big of deal. It mostly just seems to combine the staggered attacks by fighters in 2e with the delaying and ready stuff now. I'd really hate rolling under SPD to handle actions. [/QUOTE]
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