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Silver Age Sentinels (Tri-Stat) -- and Streamlining Hero
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<blockquote data-quote="Felon" data-source="post: 448542" data-attributes="member: 8158"><p>Elemental controls add a cost-effective means for building that character concept. You've made a lot of good points so far in this thread, but on this particular subject you're not thinking things through. </p><p></p><p>EC"s are necessary so that a character with versatile abilities like "fire control" and "weather control" will be able to remain on the same power level as other types of character--such as bricks or martial artist--that don't have a broad spectrum of powers to purchase. Watch how quickly spending 50 points on an Energy and 50 points on Force Field and 50 points on flight adds up.</p><p></p><p>Giving out more points doesn't eliminate the need for a power framework. Without a power framework, some characters will simply be unable to keep up with others, regardless of how many points the GM gives out.</p></blockquote><p></p>
[QUOTE="Felon, post: 448542, member: 8158"] Elemental controls add a cost-effective means for building that character concept. You've made a lot of good points so far in this thread, but on this particular subject you're not thinking things through. EC"s are necessary so that a character with versatile abilities like "fire control" and "weather control" will be able to remain on the same power level as other types of character--such as bricks or martial artist--that don't have a broad spectrum of powers to purchase. Watch how quickly spending 50 points on an Energy and 50 points on Force Field and 50 points on flight adds up. Giving out more points doesn't eliminate the need for a power framework. Without a power framework, some characters will simply be unable to keep up with others, regardless of how many points the GM gives out. [/QUOTE]
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