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Silver Lining to Hasbro's Debacle [+]
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<blockquote data-quote="Benjamin Olson" data-source="post: 8896575" data-attributes="member: 6988941"><p>Also, sometimes for better, sometimes for worse, "they did something wrong, they are a villain" is always going to be a stronger rallying cry than "the complaints are overblown" or "I still like them anyway". There is just no way anyone can get as animated on behalf of the giant soulless corporation who did something creepy as people will get against them.</p><p></p><p>Now is possible in this sort of situation for a vastly larger number of "unconcerned by the ill deed" people to drown out the animated minority, especially if the minority seems animated over something that doesn't really matter. This might seem like a likely scenario for the OGL debacle since the underlying dispute is inside baseball about something most D&D players weren't even aware of. However while WotC might have pulled that off if they were just screwing over a few larger, semi-faceless 3rd party publishers, the problem is that basically every D&D-oriented internet personality with a sufficient following has also developed 3rd party products because that's how you monetize your brand as a internet D&D personality (and, to be fair, also because most of them had D&D-related creative impulses to begin with), including many people that WotC has used as D&D brand ambassadors. And of course there are all the long time game designer luminaries of the industry who are affected or at least offended. And so while not many people are directly affected by crimes against the OGL, it concerns basically everyone with a sizeable platform in the D&D community so it ain't going away.</p><p></p><p>But, that's all getting off-topic for this + thread on where the creative energies will go. Suffice it to say that even if there is a meaningful counter-backlash, every upcoming game not called D&D is in a better position today than it was a couple weeks ago.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8896575, member: 6988941"] Also, sometimes for better, sometimes for worse, "they did something wrong, they are a villain" is always going to be a stronger rallying cry than "the complaints are overblown" or "I still like them anyway". There is just no way anyone can get as animated on behalf of the giant soulless corporation who did something creepy as people will get against them. Now is possible in this sort of situation for a vastly larger number of "unconcerned by the ill deed" people to drown out the animated minority, especially if the minority seems animated over something that doesn't really matter. This might seem like a likely scenario for the OGL debacle since the underlying dispute is inside baseball about something most D&D players weren't even aware of. However while WotC might have pulled that off if they were just screwing over a few larger, semi-faceless 3rd party publishers, the problem is that basically every D&D-oriented internet personality with a sufficient following has also developed 3rd party products because that's how you monetize your brand as a internet D&D personality (and, to be fair, also because most of them had D&D-related creative impulses to begin with), including many people that WotC has used as D&D brand ambassadors. And of course there are all the long time game designer luminaries of the industry who are affected or at least offended. And so while not many people are directly affected by crimes against the OGL, it concerns basically everyone with a sizeable platform in the D&D community so it ain't going away. But, that's all getting off-topic for this + thread on where the creative energies will go. Suffice it to say that even if there is a meaningful counter-backlash, every upcoming game not called D&D is in a better position today than it was a couple weeks ago. [/QUOTE]
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