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Silverthorne Games Update 2007
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<blockquote data-quote="Frilf" data-source="post: 3220637" data-attributes="member: 2791"><p>The CRs in <strong><span style="color: Yellow">Fort Karaktil </span> </strong> will be higher than average, with some scaling up into epic-level territory. I should have more details on this as we approach going to press with the product. I just know that it will take higher-level characters to survive it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As far as <strong><span style="color: Yellow">Altered Realities </span> </strong> goes, there is a good balance of flavor and crunch, I think, leaning more heavily on flavor. I'll let Eytan put his two cents worth in here if he likes.</p><p></p><p>I'm going to grad school for a Master of Science in Management degree. I'm about 1/3 of the way done right now and should graduate in Spring '08.</p></blockquote><p></p>
[QUOTE="Frilf, post: 3220637, member: 2791"] The CRs in [B][COLOR=Yellow]Fort Karaktil [/COLOR] [/B] will be higher than average, with some scaling up into epic-level territory. I should have more details on this as we approach going to press with the product. I just know that it will take higher-level characters to survive it :) As far as [B][COLOR=Yellow]Altered Realities [/COLOR] [/B] goes, there is a good balance of flavor and crunch, I think, leaning more heavily on flavor. I'll let Eytan put his two cents worth in here if he likes. I'm going to grad school for a Master of Science in Management degree. I'm about 1/3 of the way done right now and should graduate in Spring '08. [/QUOTE]
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