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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Simple buffs to the weaker classes? (Warlock, Wizard, Str. Paladin, maybe Druid?)
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<blockquote data-quote="Pale Jackal" data-source="post: 4812042" data-attributes="member: 58878"><p>The quest for balance is eternal! But, a simple house rule to buff some of the weaker classes is what I'm after. In particular, I once read something that suggested the warlock use their secondary stat instead of intelligence for their powers. I.e. +Intelligence to damage reads +secondary stat.</p><p></p><p>So assuming these classes are weaker than other classes, what are some reasonable suggestions?</p><p></p><p>I was thinking of allowing the Warlock to get a bonus to damage equal to their secondary stat, or maybe half their secondary stat, but then that might mean Warlocks ignore their tertiary stat. Maybe it could be a bonus equal to their tertiary stat? This is kind of modeled after the Sorcerer bonus to damage.</p><p></p><p>Maybe a similar solution would work with wizards? I kind of like the idea of the bonus being equivalent to the tertiary stat, but perhaps that simply leads to "multiple attribute disorder" then again: this is purely a bonus, so maybe that's not so bad. The wizard bonus should possibly be halved, since the wizard has more area attacks, and is a controller, rather than a striker.</p><p></p><p>I'm not sure what to do with druids or paladins, since their role is a bit more complicated.</p><p></p><p>Anyhow, let me know your thoughts, or if you've heard of any great previous solutions. While I own the PHB2 and MM2, I'd kind of prefer to avoid solutions involving say, Arcane Power, especially since I've implemented the "20 point buy, but you get a +2 to the stat of your choice" house rule, which kind of renders Arcane Power's racial feat buffs unnecessary.</p></blockquote><p></p>
[QUOTE="Pale Jackal, post: 4812042, member: 58878"] The quest for balance is eternal! But, a simple house rule to buff some of the weaker classes is what I'm after. In particular, I once read something that suggested the warlock use their secondary stat instead of intelligence for their powers. I.e. +Intelligence to damage reads +secondary stat. So assuming these classes are weaker than other classes, what are some reasonable suggestions? I was thinking of allowing the Warlock to get a bonus to damage equal to their secondary stat, or maybe half their secondary stat, but then that might mean Warlocks ignore their tertiary stat. Maybe it could be a bonus equal to their tertiary stat? This is kind of modeled after the Sorcerer bonus to damage. Maybe a similar solution would work with wizards? I kind of like the idea of the bonus being equivalent to the tertiary stat, but perhaps that simply leads to "multiple attribute disorder" then again: this is purely a bonus, so maybe that's not so bad. The wizard bonus should possibly be halved, since the wizard has more area attacks, and is a controller, rather than a striker. I'm not sure what to do with druids or paladins, since their role is a bit more complicated. Anyhow, let me know your thoughts, or if you've heard of any great previous solutions. While I own the PHB2 and MM2, I'd kind of prefer to avoid solutions involving say, Arcane Power, especially since I've implemented the "20 point buy, but you get a +2 to the stat of your choice" house rule, which kind of renders Arcane Power's racial feat buffs unnecessary. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Simple buffs to the weaker classes? (Warlock, Wizard, Str. Paladin, maybe Druid?)
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