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General Tabletop Discussion
*Dungeons & Dragons
Simple classes for 1D&D, 1/3; Warrior.
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<blockquote data-quote="DEFCON 1" data-source="post: 8969887" data-attributes="member: 7006"><p>I would imagine the requirement to have to review and select 9 different feats would be a stumbling block for some people's beliefs that this warrior was "simpler".</p><p></p><p>When you'd really need to do would be to just assign specific ones as ASIs, and the other ones as feats already chosen by the Warrior class. So the Warrior gets Skilled at 2nd level, ASI at 4th, Toughness at 6th, ASI at 8th etc. so the player has to make no choices and everything is written and handed out to them. But in truth even that many abilities are probably too much.</p><p></p><p>But it's the same reason the simple Caster would not have a spell list, but instead just be given the spells that the playtest has assigned to the classes via their quick creation. You want to be a simple caster... you get these X spells at Y level, no changes or questions asked.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8969887, member: 7006"] I would imagine the requirement to have to review and select 9 different feats would be a stumbling block for some people's beliefs that this warrior was "simpler". When you'd really need to do would be to just assign specific ones as ASIs, and the other ones as feats already chosen by the Warrior class. So the Warrior gets Skilled at 2nd level, ASI at 4th, Toughness at 6th, ASI at 8th etc. so the player has to make no choices and everything is written and handed out to them. But in truth even that many abilities are probably too much. But it's the same reason the simple Caster would not have a spell list, but instead just be given the spells that the playtest has assigned to the classes via their quick creation. You want to be a simple caster... you get these X spells at Y level, no changes or questions asked. [/QUOTE]
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Simple classes for 1D&D, 1/3; Warrior.
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