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General Tabletop Discussion
*TTRPGs General
Simple defenses for pirate ships wanted
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<blockquote data-quote="Grymar" data-source="post: 4414987" data-attributes="member: 41371"><p><strong>1) What sort of defenses would a low level pirate ship and crew have? (say, the captain is in the level 3-5 range and is the toughest among the crew) - mostly nonmagical, but maybe a minor magic item? </strong></p><p></p><p>Not much, maybe a magewright (in Eberron at least) or 1st level wizard who can cast mending as a quick fix for battle damage. Quench is also very useful. Aside from that you'd have to rely on a well-trained crew with standard damage control items like buckets of sand.</p><p></p><p></p><p><strong>2) What about a more powerful ship? (say, the captain is level 6-8, with several underlings in the 3-5 range) What sorts of ship and personal defenses? Again, nonmagical, but also maybe a few minor magic items, and one mid-range magic item.</strong></p><p></p><p>Gust of Wind can keep flaming arrows away, so a permament device that can be activated once or twice a day would work well. Still, you'd have a hard time defending against fireballs.</p><p></p><p></p><p><strong>3) And, for the most feared pirates that might have a wizard or sorcerer on board and where the top pirate is level 9-10 or higher? What defenses would a wizard have for a ship?</strong></p><p></p><p>Magic items that can cast Enlarged Obscuring Mist (as a defensive screen), Protection from Fire somehow permanently cast on the whole ship, or have a sorcerer on hand with a wand of fireball or dispel magic to work as a combat dispeller.</p></blockquote><p></p>
[QUOTE="Grymar, post: 4414987, member: 41371"] [B]1) What sort of defenses would a low level pirate ship and crew have? (say, the captain is in the level 3-5 range and is the toughest among the crew) - mostly nonmagical, but maybe a minor magic item? [/B] Not much, maybe a magewright (in Eberron at least) or 1st level wizard who can cast mending as a quick fix for battle damage. Quench is also very useful. Aside from that you'd have to rely on a well-trained crew with standard damage control items like buckets of sand. [B]2) What about a more powerful ship? (say, the captain is level 6-8, with several underlings in the 3-5 range) What sorts of ship and personal defenses? Again, nonmagical, but also maybe a few minor magic items, and one mid-range magic item.[/B] Gust of Wind can keep flaming arrows away, so a permament device that can be activated once or twice a day would work well. Still, you'd have a hard time defending against fireballs. [B]3) And, for the most feared pirates that might have a wizard or sorcerer on board and where the top pirate is level 9-10 or higher? What defenses would a wizard have for a ship?[/B] Magic items that can cast Enlarged Obscuring Mist (as a defensive screen), Protection from Fire somehow permanently cast on the whole ship, or have a sorcerer on hand with a wand of fireball or dispel magic to work as a combat dispeller. [/QUOTE]
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