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Simple dungeon-drawing software
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<blockquote data-quote="wenoc" data-source="post: 3551001" data-attributes="member: 44188"><p>Hello.</p><p></p><p>I'm looking for a simple piece of software that would allow me to interactively draw simple dungeon maps preferrably with a java servlet so other parties could see and edit it too over the net. </p><p></p><p>Why?</p><p>We're playing <em>The worlds largest dungeon</em>, which is one hell of a map and one of our players is abroad playing with webcam. The maps are really huge and to be honest, quite boring and slow down our gameplay.</p><p></p><p>A program with an infinite grid where you could "walk" with the cursor to create corridors and rooms would be quite enough. Dungeon designer programs like Dunjinni and the like tend to be more for designing than acually playing, which requires a really fast method to draw maps. I could not care less about fancy graphics. We need lines here, accomodating at least as many squares as an A3 with 5mm gridsize = 5000 squares.</p><p></p><p>So the criteria are: </p><p>- It has to be at least as fast as drawing by hand, preferrably faster.</p><p>- Online support would be nice although that could be done via remote connection to the local PC.</p><p>- Inexpensive or free of charge.</p><p></p><p>Another option would be an overhead and the DM draws the maps directly on that but the size of the maps makes it difficult. It's hard to draw on an overhead on anything less than 7mm squares, and that would require at least four sheets of A4 for a dungeon floor. Not a good option.</p><p></p><p>Any suggestions?</p></blockquote><p></p>
[QUOTE="wenoc, post: 3551001, member: 44188"] Hello. I'm looking for a simple piece of software that would allow me to interactively draw simple dungeon maps preferrably with a java servlet so other parties could see and edit it too over the net. Why? We're playing [I]The worlds largest dungeon[/I], which is one hell of a map and one of our players is abroad playing with webcam. The maps are really huge and to be honest, quite boring and slow down our gameplay. A program with an infinite grid where you could "walk" with the cursor to create corridors and rooms would be quite enough. Dungeon designer programs like Dunjinni and the like tend to be more for designing than acually playing, which requires a really fast method to draw maps. I could not care less about fancy graphics. We need lines here, accomodating at least as many squares as an A3 with 5mm gridsize = 5000 squares. So the criteria are: - It has to be at least as fast as drawing by hand, preferrably faster. - Online support would be nice although that could be done via remote connection to the local PC. - Inexpensive or free of charge. Another option would be an overhead and the DM draws the maps directly on that but the size of the maps makes it difficult. It's hard to draw on an overhead on anything less than 7mm squares, and that would require at least four sheets of A4 for a dungeon floor. Not a good option. Any suggestions? [/QUOTE]
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