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Simple Encumbrance system (to make Strength matter)?
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<blockquote data-quote="tetrasodium" data-source="post: 7889971" data-attributes="member: 93670"><p>That's one of the areas 5e oversimplified from prior editions. I dunno what it was in 4e, but back in 3.5 retrieving a stored item counted as a move action & triggered an AoO to <a href="https://www.d20srd.org/srd/combat/actionsInCombat.htm#manipulateanItem" target="_blank">manipulate an item</a>. In 5e phb190 there are a bunch of things you can do while moving<em> and</em> taking your action. That list is:</p><p></p><p>• draw or sheathe a sword</p><p>• open or close a door</p><p>• withdraw a potion from your backpack</p><p>• pick up a dropped axe</p><p>• take a bauble from a table</p><p>• remove a ring from your finger</p><p>• stuff some food into your mouth</p><p>• plant a banner in the ground</p><p>• fish a few coins from your belt pouch</p><p>• drink all the ale in a flagon</p><p>• throw a lever or a switch</p><p>• pull a torch from a sconce</p><p>• take a book from a shelf you can reach</p><p>• extinguish a small flame</p><p>• don a mask</p><p>• pull the hood of your cloak up and over your head</p><p>• put your ear to a door</p><p>• kick a small stone</p><p>• turn a key in a lock</p><p>• tap the floor with a 10-foot pole</p><p>• hand an item to another character</p><p></p><p>because all containers are apparently psychic extradimensional vats that automatically know what you are wanting to draw & instantly place it into the hand you reach inside with.</p><p></p><p>The system I linked to earlier is better in that it has these modifications:</p><p></p><p></p><p>Even without that sort of thing though, that mastif is subject to all kinds of effects including just being killed or feared & you can't draw anything from its saddlebags unless it's at least beside you. That mastiff isn't going to be alerting you if someone robs you blind while your distracted like you might if a goblin goes digging in your backpack while you fight five more goblins.</p><p></p><p>The problem is not that you can use some kind of pack animal, the problem is that 5e treats any and all packs no matter how mundane like they have the sort of isekai/hammerspace thought powered instant access storage that once needed certain magical packs like <a href="https://www.dandwiki.com/wiki/SRD:Handy_Haversack" target="_blank">Hewars handy haversack</a> but was denied to other magical packs like <a href="https://www.dandwiki.com/wiki/SRD:Bag_of_Holding" target="_blank">bags of holding</a>, or <a href="https://www.dandwiki.com/wiki/SRD:Portable_Hole" target="_blank">portable holes</a></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7889971, member: 93670"] That's one of the areas 5e oversimplified from prior editions. I dunno what it was in 4e, but back in 3.5 retrieving a stored item counted as a move action & triggered an AoO to [URL='https://www.d20srd.org/srd/combat/actionsInCombat.htm#manipulateanItem']manipulate an item[/URL]. In 5e phb190 there are a bunch of things you can do while moving[I] and[/I] taking your action. That list is: • draw or sheathe a sword • open or close a door • withdraw a potion from your backpack • pick up a dropped axe • take a bauble from a table • remove a ring from your finger • stuff some food into your mouth • plant a banner in the ground • fish a few coins from your belt pouch • drink all the ale in a flagon • throw a lever or a switch • pull a torch from a sconce • take a book from a shelf you can reach • extinguish a small flame • don a mask • pull the hood of your cloak up and over your head • put your ear to a door • kick a small stone • turn a key in a lock • tap the floor with a 10-foot pole • hand an item to another character because all containers are apparently psychic extradimensional vats that automatically know what you are wanting to draw & instantly place it into the hand you reach inside with. The system I linked to earlier is better in that it has these modifications: Even without that sort of thing though, that mastif is subject to all kinds of effects including just being killed or feared & you can't draw anything from its saddlebags unless it's at least beside you. That mastiff isn't going to be alerting you if someone robs you blind while your distracted like you might if a goblin goes digging in your backpack while you fight five more goblins. The problem is not that you can use some kind of pack animal, the problem is that 5e treats any and all packs no matter how mundane like they have the sort of isekai/hammerspace thought powered instant access storage that once needed certain magical packs like [URL='https://www.dandwiki.com/wiki/SRD:Handy_Haversack']Hewars handy haversack[/URL] but was denied to other magical packs like [URL='https://www.dandwiki.com/wiki/SRD:Bag_of_Holding']bags of holding[/URL], or [URL='https://www.dandwiki.com/wiki/SRD:Portable_Hole']portable holes[/URL] [/QUOTE]
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