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*Pathfinder & Starfinder
Simple fix for multi-classed spellcasters?
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<blockquote data-quote="DreamChaser" data-source="post: 778016" data-attributes="member: 1190"><p>I don't see a problem with the multiclass system as it is now. I think that spellcasters should have to give something up. The very idea of wizards having poor combat skills is the amount of time they have to devote to studying spellcraft. Take a level of fighter and you've spent a chunk of time on something other than spellcraft and that is gonna cost you.</p><p></p><p>Really, when you think about it, 3e's system makes it inefficient to multiclass late (15k for 1st level fighter?) but is still possible. It works better if you design it into the concept of the character but you don't have to. The 2e system, aside from being overpowered, was only open to non-humans and you had to start from the beginning as a multiclassed character and could never choose to change to focus on one or the other (or even a new area).</p><p></p><p>3e offers versatility, choices (with real consequences for those choices), and a (mostly) consistant power structure. The fact that it is possible to gain more mileage out of certain combos (say a ranger/fighter) is due to the close relationship between the classes.</p><p></p><p>I've commented on multiclassed spellcasters before, and my mind hasn't changed. If you are going to multiclass a spellcaster, make sure you design the character to NOT be based on how strong the character's spells are going to be but INSTEAD on how effectively you can suppliment your other class(es) with your lower level spells. OR take only 1 level of non-spellcasting class to add flavor without crippling your spells.</p><p></p><p>No multiclassed spellcaster is going to beat an equal level character in a spell duel. Nor should they. Nor will they beat a member of their other class in a duel in that field if they are of equal level. Instead, they must excell at joining the disciplines to (say in the case of a fighter/sorcerer) use magic to out do the single class fighter and use martial skill to ou tdo the single classed sorcerer.</p><p></p><p>It is a fine art, one that requires choices and planning. And, IMHO, it does not need any changing.</p><p></p><p>DC</p></blockquote><p></p>
[QUOTE="DreamChaser, post: 778016, member: 1190"] I don't see a problem with the multiclass system as it is now. I think that spellcasters should have to give something up. The very idea of wizards having poor combat skills is the amount of time they have to devote to studying spellcraft. Take a level of fighter and you've spent a chunk of time on something other than spellcraft and that is gonna cost you. Really, when you think about it, 3e's system makes it inefficient to multiclass late (15k for 1st level fighter?) but is still possible. It works better if you design it into the concept of the character but you don't have to. The 2e system, aside from being overpowered, was only open to non-humans and you had to start from the beginning as a multiclassed character and could never choose to change to focus on one or the other (or even a new area). 3e offers versatility, choices (with real consequences for those choices), and a (mostly) consistant power structure. The fact that it is possible to gain more mileage out of certain combos (say a ranger/fighter) is due to the close relationship between the classes. I've commented on multiclassed spellcasters before, and my mind hasn't changed. If you are going to multiclass a spellcaster, make sure you design the character to NOT be based on how strong the character's spells are going to be but INSTEAD on how effectively you can suppliment your other class(es) with your lower level spells. OR take only 1 level of non-spellcasting class to add flavor without crippling your spells. No multiclassed spellcaster is going to beat an equal level character in a spell duel. Nor should they. Nor will they beat a member of their other class in a duel in that field if they are of equal level. Instead, they must excell at joining the disciplines to (say in the case of a fighter/sorcerer) use magic to out do the single class fighter and use martial skill to ou tdo the single classed sorcerer. It is a fine art, one that requires choices and planning. And, IMHO, it does not need any changing. DC [/QUOTE]
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Simple fix for multi-classed spellcasters?
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