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Simple "haunted" house
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<blockquote data-quote="Gilladian" data-source="post: 2895882" data-attributes="member: 2093"><p>I'm running a short term game for 4 players at my local library (where I work). I have 3 teenage girls with virtually no experience playing or really roleplaying at all and a guy who is a bit older and quite an experienced player. He's really my "plot assistant".</p><p></p><p>This week the PCs will be stumbling across a farmhouse that appears to be "haunted". Since we only have 2-2.5 hours to play and I want to encapsulate the whole scenario in one session, it must be quite short. </p><p></p><p>I'm figuring the farmhouse has about 3 rooms on each of 2 floors and the lure is a light seen through the shutters on the upper floor. What suggestions can you make as to what could be in the house? There'll be a living/work room, a kitchen and a pantry/storeroom downstairs, while upstairs will probably be two bedrooms and another work/storeroom.</p><p></p><p>I'm playing with the idea of a faery dragon or something like that upstairs, but there ought to be something also downstairs.</p><p></p><p>Oh, and the PCs have 3 dogs with them. I'm wondering if I can get the dogs "out of the way" of any combat that might happen by having a farm cat show up and the dogs chase it "off-stage" while the PCs go through the house. Or would that be unfair? Maybe the dogs are simply afraid and refuse to go upstairs? I don't want them to steal the fun of the fight / scene from the PC's. Also, a fight with seven on one side takes a lot longer to run!</p><p></p><p>Gilladian</p></blockquote><p></p>
[QUOTE="Gilladian, post: 2895882, member: 2093"] I'm running a short term game for 4 players at my local library (where I work). I have 3 teenage girls with virtually no experience playing or really roleplaying at all and a guy who is a bit older and quite an experienced player. He's really my "plot assistant". This week the PCs will be stumbling across a farmhouse that appears to be "haunted". Since we only have 2-2.5 hours to play and I want to encapsulate the whole scenario in one session, it must be quite short. I'm figuring the farmhouse has about 3 rooms on each of 2 floors and the lure is a light seen through the shutters on the upper floor. What suggestions can you make as to what could be in the house? There'll be a living/work room, a kitchen and a pantry/storeroom downstairs, while upstairs will probably be two bedrooms and another work/storeroom. I'm playing with the idea of a faery dragon or something like that upstairs, but there ought to be something also downstairs. Oh, and the PCs have 3 dogs with them. I'm wondering if I can get the dogs "out of the way" of any combat that might happen by having a farm cat show up and the dogs chase it "off-stage" while the PCs go through the house. Or would that be unfair? Maybe the dogs are simply afraid and refuse to go upstairs? I don't want them to steal the fun of the fight / scene from the PC's. Also, a fight with seven on one side takes a lot longer to run! Gilladian [/QUOTE]
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