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Simple Question on Huge Daggers and Tiny Longswords
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<blockquote data-quote="I'm A Banana" data-source="post: 1202904" data-attributes="member: 2067"><p>Sorry, this is kind of wrong. It's not the size of the object that's important, it's the size of the intended wielder. And honestly, that's my main beef with the new weapon size rules...too much similar terminology creates a lot of unnessecary confusion.</p><p></p><p>Your human could wield a dimmunutive weapon, that is, an object that is dimmunitive size that is created for a medium-sized character to wield. That's no problem. Chuck all the pebbles you want.</p><p></p><p>What a human COULDN'T use are weapons sized for dimmunitive creatures, that is, an object of variable size that is created for a dimmunitive-sized chracter to wield. So you couldn't use a pixie's chiv, for instance, because what would be a chiv to a pixie is like a fingernail to a human. You couldn't use a pixie's longspear, either, because it's like a toothpick.</p><p></p><p>Take, for instance, the dagger. By the book, it's a medium weapon (tiny object size). If you made it into a large weapon, upping it's damage to 1d6, you'd have a Small object, but a Large weapon (that is, a weapon intended to be wielded by Large characters, that is actually Small size). This would be, except for the throwing range, exactly the same as a short sword. That is, a Small character can still wield it as a one-handed weapon, and a Medium character can wield it as a light weapon, and a large character can wield it as a light weapon.</p><p></p><p>Where this gets fuzzy, for me, is in the proficiencies. That Large dagger....it's like a short sword with a throwing range. But it's still a dagger. Could my human wizard use it? And, in which case, why would my wizard ever use a normal dagger? This large one is exactly the same, but deals more damage. And this doesn't take an extra feat to use? Sure, it causes a penalty, but it's only a -2...suck it up, and run with it!</p><p></p><p>My wizard is now going to walk around with a Gargantuan-sized dagger. He'll chuck it the same distance, it has a 19-20 crit range, and it deals 2d6 points of damage. Get it keen, get <em>True Strike</em> (to compensate for the -6 penalty), maybe weapon focus, and we have a wizard...typically a weak character martially, shelling out 2d6 damage on a regular basis, at range, by chuking around daggers. BIG daggers. Daggers that, as objects, are as big as greatswords. But which my wizard can use just as easily as the dagger in his pocket.</p><p></p><p>There's something decidedly uneasy about a wizard who can use a weapon that is as good as a greatsword without having to shell out a feat for it. Now, admittedly, if they just picked up a regular greatsword, they'd fare a bit better (just a -4 penalty), but still.....those he can't throw, and aren't blessed with such a great crit range...why wield a greatsword?</p><p></p><p>It's not a balance problem...it's not even really a realism problem. It's just an...awkwardness problem. When a weapon is several different sizes and uses the same feat to function, things get a bit hairy.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 1202904, member: 2067"] Sorry, this is kind of wrong. It's not the size of the object that's important, it's the size of the intended wielder. And honestly, that's my main beef with the new weapon size rules...too much similar terminology creates a lot of unnessecary confusion. Your human could wield a dimmunutive weapon, that is, an object that is dimmunitive size that is created for a medium-sized character to wield. That's no problem. Chuck all the pebbles you want. What a human COULDN'T use are weapons sized for dimmunitive creatures, that is, an object of variable size that is created for a dimmunitive-sized chracter to wield. So you couldn't use a pixie's chiv, for instance, because what would be a chiv to a pixie is like a fingernail to a human. You couldn't use a pixie's longspear, either, because it's like a toothpick. Take, for instance, the dagger. By the book, it's a medium weapon (tiny object size). If you made it into a large weapon, upping it's damage to 1d6, you'd have a Small object, but a Large weapon (that is, a weapon intended to be wielded by Large characters, that is actually Small size). This would be, except for the throwing range, exactly the same as a short sword. That is, a Small character can still wield it as a one-handed weapon, and a Medium character can wield it as a light weapon, and a large character can wield it as a light weapon. Where this gets fuzzy, for me, is in the proficiencies. That Large dagger....it's like a short sword with a throwing range. But it's still a dagger. Could my human wizard use it? And, in which case, why would my wizard ever use a normal dagger? This large one is exactly the same, but deals more damage. And this doesn't take an extra feat to use? Sure, it causes a penalty, but it's only a -2...suck it up, and run with it! My wizard is now going to walk around with a Gargantuan-sized dagger. He'll chuck it the same distance, it has a 19-20 crit range, and it deals 2d6 points of damage. Get it keen, get [I]True Strike[/I] (to compensate for the -6 penalty), maybe weapon focus, and we have a wizard...typically a weak character martially, shelling out 2d6 damage on a regular basis, at range, by chuking around daggers. BIG daggers. Daggers that, as objects, are as big as greatswords. But which my wizard can use just as easily as the dagger in his pocket. There's something decidedly uneasy about a wizard who can use a weapon that is as good as a greatsword without having to shell out a feat for it. Now, admittedly, if they just picked up a regular greatsword, they'd fare a bit better (just a -4 penalty), but still.....those he can't throw, and aren't blessed with such a great crit range...why wield a greatsword? It's not a balance problem...it's not even really a realism problem. It's just an...awkwardness problem. When a weapon is several different sizes and uses the same feat to function, things get a bit hairy. [/QUOTE]
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