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<blockquote data-quote="Unwise" data-source="post: 6998537" data-attributes="member: 98008"><p>I like PDQ: <a href="http://evilhat.wikidot.com/pdq" target="_blank">http://evilhat.wikidot.com/pdq</a></p><p></p><p>Super simple and the "skill" system is just traits that an ordinary person could have. Here is an example character:</p><p></p><p>Olof Millerson</p><p>"As strong as an ox" +4</p><p>"As smart as one too" -2</p><p>"A good boy from a good family" +2</p><p>"Can't talk to girls" -2</p><p>"Good with animals" +2</p><p>"Was an Eagle Scout leader" +2</p><p></p><p>So, the player wants to do something, they just roll 2d6 against a challenging difficulty of 7 and add in any relevant modifiers. Here are some of the most complex examples:</p><p></p><p>Olof wants to persuade the local wisewoman to help him make a potion. He and his family have a good reputation, which counts for a lot in a village (+2) Her black cat seems to like him a lot, which counts a lot for the old lady (+2), so things are looking good, but then the wisewoman's pretty apprentice enters the room and Olof starts to stammer (-2). So he rolls 2d6+2.</p><p></p><p>Olof wants to fix a wagon wheel, he is not smart enough to know to use leverage properly (-2) but he is so damn strong he just just lift the corner of the wagon (+4). He is good with knots and whittling from his scout days (+2). So he rolls 2d6+4.</p><p></p><p>Each skill check adds character to the character. Each novel application of a skill or trait adds depth to the world and the character.</p></blockquote><p></p>
[QUOTE="Unwise, post: 6998537, member: 98008"] I like PDQ: [url]http://evilhat.wikidot.com/pdq[/url] Super simple and the "skill" system is just traits that an ordinary person could have. Here is an example character: Olof Millerson "As strong as an ox" +4 "As smart as one too" -2 "A good boy from a good family" +2 "Can't talk to girls" -2 "Good with animals" +2 "Was an Eagle Scout leader" +2 So, the player wants to do something, they just roll 2d6 against a challenging difficulty of 7 and add in any relevant modifiers. Here are some of the most complex examples: Olof wants to persuade the local wisewoman to help him make a potion. He and his family have a good reputation, which counts for a lot in a village (+2) Her black cat seems to like him a lot, which counts a lot for the old lady (+2), so things are looking good, but then the wisewoman's pretty apprentice enters the room and Olof starts to stammer (-2). So he rolls 2d6+2. Olof wants to fix a wagon wheel, he is not smart enough to know to use leverage properly (-2) but he is so damn strong he just just lift the corner of the wagon (+4). He is good with knots and whittling from his scout days (+2). So he rolls 2d6+4. Each skill check adds character to the character. Each novel application of a skill or trait adds depth to the world and the character. [/QUOTE]
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