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Simple system for a M:tG campaign in 4E
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<blockquote data-quote="chronoplasm" data-source="post: 4445371" data-attributes="member: 73795"><p>Lets just forget about the power sources in D&D right now and lets look at each of the five colors and how they play in Magic:</p><p></p><p>White:</p><p>Leader with life gain, damage prevention, buffs, etc.</p><p>Striker with weenie decks.</p><p>Defender with walls, high toughness creatures, flash, and vigilance.</p><p>Controller with Wrath of God effects.</p><p></p><p>Blue:</p><p>Striker (somewhat) with "Fish decks" small fliers, etc.</p><p>Controller with counterspell.</p><p>Leader with draw spells.</p><p>Defender with counterspell.</p><p></p><p>Black:</p><p>Striker with creature kill and suicidal weenies and beaters.</p><p>Controller with discard and mass creature kill.</p><p>Not much of a leader or defender.</p><p></p><p>Red:</p><p>Striker with lots of burn and weenie attacks.</p><p>Controller with pyroclasm and other mass-burn spells.</p><p>Not so much of a leader or defender.</p><p></p><p>Green:</p><p>Defender with flash, reach, and big creatures.</p><p>Leader with lots of creature pump and life gain.</p><p>Striker with big fatties and weenie swarms.</p><p>Controller (somewhat) with artifact/enchantment/land destruction.</p></blockquote><p></p>
[QUOTE="chronoplasm, post: 4445371, member: 73795"] Lets just forget about the power sources in D&D right now and lets look at each of the five colors and how they play in Magic: White: Leader with life gain, damage prevention, buffs, etc. Striker with weenie decks. Defender with walls, high toughness creatures, flash, and vigilance. Controller with Wrath of God effects. Blue: Striker (somewhat) with "Fish decks" small fliers, etc. Controller with counterspell. Leader with draw spells. Defender with counterspell. Black: Striker with creature kill and suicidal weenies and beaters. Controller with discard and mass creature kill. Not much of a leader or defender. Red: Striker with lots of burn and weenie attacks. Controller with pyroclasm and other mass-burn spells. Not so much of a leader or defender. Green: Defender with flash, reach, and big creatures. Leader with lots of creature pump and life gain. Striker with big fatties and weenie swarms. Controller (somewhat) with artifact/enchantment/land destruction. [/QUOTE]
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