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<blockquote data-quote="Etherrider" data-source="post: 5037854" data-attributes="member: 69328"><p>@Alisair Longreach</p><p><em>Shorten...line...</em> (Thought about that but left them longer due to some people with longer names on their toons and some of my players like to include the build...but I could shorten them as you said to add back room) </p><p><em>Exchange Attributes with Ability</em> (Caught that in 2nd draft too many games in my head I guess.) </p><p> </p><p><em>Add a +'s to "X box"</em> (Yep...suppose I should)</p><p> </p><p><em>Lower the skill titles to the bottom of their boxes.</em> (Caught that one too, meant for the whole space to be grey10%.)</p><p> </p><p><em>You need to add the + so your players don't have to.</em></p><p> </p><p>@Storminator</p><p> </p><p><em>Do you need Name, Class, Level, Alignment? Since I have those in the CB, I don't need to bring them to the table. I highlighted Perception and Insight, so I don't need the passive boxes.</em> (That is a good and valid point as you "should know your toon's name" although I may leave the 2 passive boxes).</p><p> </p><p> </p><p><em>Do you really use the abilities that often?</em> (Yep, plenty of skill challenges and time for other needs. One of the last encounters, I saw 4 of 6 characters needing athletic or acrobatics rolls due to the battlefield layout and such in addition to some of the skill challenges).</p><p> </p><p><em>I put the At-Will powers and basic attacks on a single card.</em> I like that idea, but since we are using the CB power cards I have foregone some of that an keeping the melee/ranged basics eliminated the need for the cards.</p><p> </p><p>I really do appreciate the feedback....I tweaking it from what was given and certainly taking time to weigh it against my group's habits. I always hated when my group got some of the 4 pager character sheets as they ended up spread out in front of them so they could see any morsel of backstory....even though it took them time to scan and find the right sheet and often the pages would get scattered all about. So after our last play when I noticed once again how much room they took up....6 players took up an entire 18 person boardroom table!....I finally knew that I had to spend an action point and do something instead of bitching! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>When I get time to make a few more touchups after the holidays, I will try and post up v2.</p></blockquote><p></p>
[QUOTE="Etherrider, post: 5037854, member: 69328"] @Alisair Longreach [I]Shorten...line...[/I] (Thought about that but left them longer due to some people with longer names on their toons and some of my players like to include the build...but I could shorten them as you said to add back room) [I]Exchange Attributes with Ability[/I] (Caught that in 2nd draft too many games in my head I guess.) [I]Add a +'s to "X box"[/I] (Yep...suppose I should) [I]Lower the skill titles to the bottom of their boxes.[/I] (Caught that one too, meant for the whole space to be grey10%.) [I]You need to add the + so your players don't have to.[/I] @Storminator [I]Do you need Name, Class, Level, Alignment? Since I have those in the CB, I don't need to bring them to the table. I highlighted Perception and Insight, so I don't need the passive boxes.[/I] (That is a good and valid point as you "should know your toon's name" although I may leave the 2 passive boxes). [I]Do you really use the abilities that often?[/I] (Yep, plenty of skill challenges and time for other needs. One of the last encounters, I saw 4 of 6 characters needing athletic or acrobatics rolls due to the battlefield layout and such in addition to some of the skill challenges). [I]I put the At-Will powers and basic attacks on a single card.[/I] I like that idea, but since we are using the CB power cards I have foregone some of that an keeping the melee/ranged basics eliminated the need for the cards. I really do appreciate the feedback....I tweaking it from what was given and certainly taking time to weigh it against my group's habits. I always hated when my group got some of the 4 pager character sheets as they ended up spread out in front of them so they could see any morsel of backstory....even though it took them time to scan and find the right sheet and often the pages would get scattered all about. So after our last play when I noticed once again how much room they took up....6 players took up an entire 18 person boardroom table!....I finally knew that I had to spend an action point and do something instead of bitching! :) When I get time to make a few more touchups after the holidays, I will try and post up v2. [/QUOTE]
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