Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Simplified 5e, Maneuvers n' stuff
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 6059463" data-attributes="member: 7006"><p>The only thing I'd say at this point is that I think I'd prefer if we no longer even bothered to categorize "magic" into groups. IE no more Divine magic, Arcane magic, Nature magic etc. Instead, we just have the Cleric's miracles, the Wizard's spells, the Druid's nature magic, the Bard's musical incantations, the Warlock's pact magic, the Paladin and Ranger's respective magical abilities, etc. etc. Each class uses "Magic" individually, and never cut across each other.</p><p></p><p>Reason being... they've never really done a great job in actually distinguishing what any particular "source" of magic is. Clerics used "Divine" magic. Magic that is granted them from a higher being (in this case, the gods). But why aren't Warlocks then divine? They get their magic from a higher being-- and before you say "well, their higher beings aren't the gods"... in 4E the devil Asmodeus *is* a god. So you could have an Infernal Pact Warlock make a bargain with Asmodeus, but still... his magic gets called "Arcane" rather than "Divine"... just because Warlocks were arbitrarily put in the "Arcane" magic category. Same thing with the Bards. steeldragons, you make a good point about how Bards used to be Druid off-shoots and probably could/should go back there. But then they got lumped into the "Arcane" bin too.</p><p></p><p>And to go even further... what does "Arcane" magic even mean? It's NEVER really been adequately explained. And as a result... any magic that isn't from the gods specifically, or the nature spirits specifically, gets dumped into the Arcane bin. Magic borrowed from the Far Realm? Arcane. Magic that comes from storms? Arcane. Magic that you harness from learning special phrases and hand gestures? Arcane. Magic you get from playing a musical instrument? Arcane. Magic that powers little mechanical devices? Magic from the Underdark? Magic from dragons? Magic from your ancestors? All Arcane. There is absolutely no rhyme nor reason to what this eldritch stuff is... and more importantly why all these different ways of using it all fall under the nebulous category of "Arcane". And on top of that... why "Magic from the gods" and "Magic from the primal spirits" get their own special categories, when NONE OF THE OTHERS do. It makes absolutely no sense.</p><p></p><p>So I'd rather we just strip out the categories altogether... go back to using "Magic" as the ONE BROAD CATEGORY... and just say that every single class uses Magic in whatever goofy way they do. And leave ideas of "divine" or "arcane" as nothing more than just one adjective out of many to describe the cleric and wizard specifically. I think the whole Magic system would be a lot better off.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6059463, member: 7006"] The only thing I'd say at this point is that I think I'd prefer if we no longer even bothered to categorize "magic" into groups. IE no more Divine magic, Arcane magic, Nature magic etc. Instead, we just have the Cleric's miracles, the Wizard's spells, the Druid's nature magic, the Bard's musical incantations, the Warlock's pact magic, the Paladin and Ranger's respective magical abilities, etc. etc. Each class uses "Magic" individually, and never cut across each other. Reason being... they've never really done a great job in actually distinguishing what any particular "source" of magic is. Clerics used "Divine" magic. Magic that is granted them from a higher being (in this case, the gods). But why aren't Warlocks then divine? They get their magic from a higher being-- and before you say "well, their higher beings aren't the gods"... in 4E the devil Asmodeus *is* a god. So you could have an Infernal Pact Warlock make a bargain with Asmodeus, but still... his magic gets called "Arcane" rather than "Divine"... just because Warlocks were arbitrarily put in the "Arcane" magic category. Same thing with the Bards. steeldragons, you make a good point about how Bards used to be Druid off-shoots and probably could/should go back there. But then they got lumped into the "Arcane" bin too. And to go even further... what does "Arcane" magic even mean? It's NEVER really been adequately explained. And as a result... any magic that isn't from the gods specifically, or the nature spirits specifically, gets dumped into the Arcane bin. Magic borrowed from the Far Realm? Arcane. Magic that comes from storms? Arcane. Magic that you harness from learning special phrases and hand gestures? Arcane. Magic you get from playing a musical instrument? Arcane. Magic that powers little mechanical devices? Magic from the Underdark? Magic from dragons? Magic from your ancestors? All Arcane. There is absolutely no rhyme nor reason to what this eldritch stuff is... and more importantly why all these different ways of using it all fall under the nebulous category of "Arcane". And on top of that... why "Magic from the gods" and "Magic from the primal spirits" get their own special categories, when NONE OF THE OTHERS do. It makes absolutely no sense. So I'd rather we just strip out the categories altogether... go back to using "Magic" as the ONE BROAD CATEGORY... and just say that every single class uses Magic in whatever goofy way they do. And leave ideas of "divine" or "arcane" as nothing more than just one adjective out of many to describe the cleric and wizard specifically. I think the whole Magic system would be a lot better off. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Simplified 5e, Maneuvers n' stuff
Top