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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
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Simplified Daily Item Usage and Action Point Tracking
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<blockquote data-quote="CapnZapp" data-source="post: 4670838" data-attributes="member: 12731"><p>I think in the end, any attempt at stopping this gets bogged down in a quagmire of increasingly complex rules. At which time the point of the houserule disappears.</p><p></p><p>I think I'm going to keep the system as-is, but with a note saying "a magic item doesn't come on-line until after approximately five minutes".</p><p></p><p>A flaming weapon will still dish out fire damage as soon as it's wielded and used, but any passive properties, as well as any powers, can't be accessed until after a short rest.</p><p></p><p>This should be enough to avoid the cheese, while still keeping things simple.</p><p></p><p>Only question remains to formulate this in proper rules language that is clear and unambiguous.</p><p></p><p>I guess there is no difference between a flaming sword's fire and any other property, so the exception I mentioned above will have to go: a +3 flaming sword will effectively become a +3 magic sword until you've "attuned" to it (owned it for those five minutes).</p><p></p><p>As you can see, I'm not including the basic enchantment bonus in the "attunement bundle". Wonder if that's a mistake?</p><p></p><p>In the end, this rule must be kept simple. I guess either the item will have to remain completely non-magical before it's "attuned", or I'll drop the entire idea.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4670838, member: 12731"] I think in the end, any attempt at stopping this gets bogged down in a quagmire of increasingly complex rules. At which time the point of the houserule disappears. I think I'm going to keep the system as-is, but with a note saying "a magic item doesn't come on-line until after approximately five minutes". A flaming weapon will still dish out fire damage as soon as it's wielded and used, but any passive properties, as well as any powers, can't be accessed until after a short rest. This should be enough to avoid the cheese, while still keeping things simple. Only question remains to formulate this in proper rules language that is clear and unambiguous. I guess there is no difference between a flaming sword's fire and any other property, so the exception I mentioned above will have to go: a +3 flaming sword will effectively become a +3 magic sword until you've "attuned" to it (owned it for those five minutes). As you can see, I'm not including the basic enchantment bonus in the "attunement bundle". Wonder if that's a mistake? In the end, this rule must be kept simple. I guess either the item will have to remain completely non-magical before it's "attuned", or I'll drop the entire idea. [/QUOTE]
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