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Simplified PF2e?
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<blockquote data-quote="Thomas Shey" data-source="post: 9088870" data-attributes="member: 7026617"><p>Yeah, but this again confuses the map for the territory.</p><p></p><p><em>You don't need the Intimidate skill to intimidate people.</em></p><p></p><p>What the skill does, is for the most part, do so when there's no particular reason to be intimidated. its finessing your charisma and knowledge of people to make yourself frightening in a way that may make no sense.</p><p></p><p>If you're a 6'6" barbarian covered in blood red tattoos and carrying a great axe, you don't need the Intimidate skill. Similarly, if people know you're backed up by criminal sources that will Do Something Bad to them if they don't fess up, you don't need it; it might expedite things, but that's not what the skill is doing.</p><p></p><p></p><p></p><p></p><p>Again, look at what those things <em>do</em> mechanically. Don't confuse the common-English usage of things with terms of art. In the common English usage you can do all those things--but that doesn't mean it'll have those specific mechanical effects. Those are there because you're focusing your attentions on someone.</p><p></p><p></p><p></p><p></p><p>Again, I think that's because your looking at a term in a broad sense, when its being used in a narrow sense.</p><p></p><p></p><p>Again, ask yourself how easy it is for an unarmed slightly built man to walk into a a room with a dozen people, and try to intimidate them <em>without outside situational context backing them up</em>. Frankly, to claim that's doable without something pretty extraordinary seems to fail a sniff test much more than anything in the PF2e rules do.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9088870, member: 7026617"] Yeah, but this again confuses the map for the territory. [I]You don't need the Intimidate skill to intimidate people.[/I] What the skill does, is for the most part, do so when there's no particular reason to be intimidated. its finessing your charisma and knowledge of people to make yourself frightening in a way that may make no sense. If you're a 6'6" barbarian covered in blood red tattoos and carrying a great axe, you don't need the Intimidate skill. Similarly, if people know you're backed up by criminal sources that will Do Something Bad to them if they don't fess up, you don't need it; it might expedite things, but that's not what the skill is doing. Again, look at what those things [I]do[/I] mechanically. Don't confuse the common-English usage of things with terms of art. In the common English usage you can do all those things--but that doesn't mean it'll have those specific mechanical effects. Those are there because you're focusing your attentions on someone. Again, I think that's because your looking at a term in a broad sense, when its being used in a narrow sense. Again, ask yourself how easy it is for an unarmed slightly built man to walk into a a room with a dozen people, and try to intimidate them [I]without outside situational context backing them up[/I]. Frankly, to claim that's doable without something pretty extraordinary seems to fail a sniff test much more than anything in the PF2e rules do. [/QUOTE]
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