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<blockquote data-quote="Justice and Rule" data-source="post: 9094041" data-attributes="member: 6778210"><p>I mean, the implicit thing there is that if you have that Feat, it allows you to use the skill in that way. There is nothing that says that you can only use <em>that </em>feat to do <em>that </em>thing. Given that there are so many rules, that you could only do something by having the right thing would have to be something <em>explicit</em> for skills. Instead, there's nothing. Under your idea, something like <a href="https://2e.aonprd.com/Feats.aspx?ID=2105" target="_blank"><em>A Home in Every Port</em></a> means that you use your downtime to find lodging because you need the feat. That's inane. Instead, the implicit is true: this just makes a process that is automatic to the person who has the feat, and others can still try this in a different way.</p><p></p><p></p><p></p><p>I mean, yes, but being "lesser" is not the same as "can't". That's my disagreement.</p><p></p><p></p><p></p><p>But that's not what I'm saying. I'm saying that the Feats are positive, not negative: they do not take away the ability for others to do things, they add to the ability of the user to do things.</p><p></p><p></p><p></p><p>It's not really "loosey-goosey" as it is "just because there is a skill feat doesn't mean you can't do it, you just can't do it like <em>that</em>".</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 9094041, member: 6778210"] I mean, the implicit thing there is that if you have that Feat, it allows you to use the skill in that way. There is nothing that says that you can only use [I]that [/I]feat to do [I]that [/I]thing. Given that there are so many rules, that you could only do something by having the right thing would have to be something [I]explicit[/I] for skills. Instead, there's nothing. Under your idea, something like [URL='https://2e.aonprd.com/Feats.aspx?ID=2105'][I]A Home in Every Port[/I][/URL] means that you use your downtime to find lodging because you need the feat. That's inane. Instead, the implicit is true: this just makes a process that is automatic to the person who has the feat, and others can still try this in a different way. I mean, yes, but being "lesser" is not the same as "can't". That's my disagreement. But that's not what I'm saying. I'm saying that the Feats are positive, not negative: they do not take away the ability for others to do things, they add to the ability of the user to do things. It's not really "loosey-goosey" as it is "just because there is a skill feat doesn't mean you can't do it, you just can't do it like [I]that[/I]". [/QUOTE]
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