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<blockquote data-quote="Tony Vargas" data-source="post: 6928562" data-attributes="member: 996"><p>I suppose. There's not much of a difference, both are ways of presenting at wills as 'being' basic attacks, which is, I guess, something of what it looks to me like you're going for: preserving the benefits of the 4e design while applying a more traditional, thus simpler-seeming, veneer.</p><p></p><p>Lists of powers by Source and features by Class (Role) vs bit lists of powers by Class and features by sub-class (Role) not being that different.</p><p></p><p>Sure. But as far as converting from 5e proficiency +0-4 over 19 levels to 4e training +1/2 level, it's just a matter of a bigger number.</p><p></p><p>I can see how the idea of powers transitioning from daily to encounter could eliminate some similar powers (like daily Fireball and encounter Combust) within a class, if that's what you mean. I'm just not sure it's /simpler/.</p><p></p><p></p><p></p><p>Oddly, that was a trick I did with spell way back in the day. It was a complaint that Vancian was 'stoopid,' so I created a few spells with an all-day duration that essentially gave a at will ability or continuous effect. Having some martial powers that just turned on some benefit all day when chosen after a rest, and others that worked normally, would be a nice way of letting players both choose what works best for their concept, and resource management that's most comfortable for them...</p><p></p><p>Of course, if you wanted to get a little more complicated, you could just let players choose from at will, encounter or daily powers with attacks, just like they already did with utilities.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6928562, member: 996"] I suppose. There's not much of a difference, both are ways of presenting at wills as 'being' basic attacks, which is, I guess, something of what it looks to me like you're going for: preserving the benefits of the 4e design while applying a more traditional, thus simpler-seeming, veneer. Lists of powers by Source and features by Class (Role) vs bit lists of powers by Class and features by sub-class (Role) not being that different. Sure. But as far as converting from 5e proficiency +0-4 over 19 levels to 4e training +1/2 level, it's just a matter of a bigger number. I can see how the idea of powers transitioning from daily to encounter could eliminate some similar powers (like daily Fireball and encounter Combust) within a class, if that's what you mean. I'm just not sure it's /simpler/. Oddly, that was a trick I did with spell way back in the day. It was a complaint that Vancian was 'stoopid,' so I created a few spells with an all-day duration that essentially gave a at will ability or continuous effect. Having some martial powers that just turned on some benefit all day when chosen after a rest, and others that worked normally, would be a nice way of letting players both choose what works best for their concept, and resource management that's most comfortable for them... Of course, if you wanted to get a little more complicated, you could just let players choose from at will, encounter or daily powers with attacks, just like they already did with utilities. [/QUOTE]
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