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<blockquote data-quote="AbdulAlhazred" data-source="post: 6933340" data-attributes="member: 82106"><p>Well, if you have your 'HS', as I do, also be your power points, then its not likely most PCs will start at full. So, you could in fact let at-wills add power points, and give a benny to using them when you're at full power. That might not be too bad an idea. I'd just do the simplest thing though, give out a PP to each character every round. At-Will costs nothing to use, other powers cost at least a point each. You could spam encounter powers, but maybe most of them cost 2, so you won't really do much of that. I'd expect in a system like that you'd only have maybe 4 power points, but they're not hard to get back. </p><p></p><p>Only thing I'm not sure of is just how well they would serve in the 'limiting healing per day' function. Perhaps it isn't strictly necessary that they limit it that much. Every character would be a bit like the 4e Vampire in that model, able to mostly recover with some slow attrition depending on how hard you have to lean on your points.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6933340, member: 82106"] Well, if you have your 'HS', as I do, also be your power points, then its not likely most PCs will start at full. So, you could in fact let at-wills add power points, and give a benny to using them when you're at full power. That might not be too bad an idea. I'd just do the simplest thing though, give out a PP to each character every round. At-Will costs nothing to use, other powers cost at least a point each. You could spam encounter powers, but maybe most of them cost 2, so you won't really do much of that. I'd expect in a system like that you'd only have maybe 4 power points, but they're not hard to get back. Only thing I'm not sure of is just how well they would serve in the 'limiting healing per day' function. Perhaps it isn't strictly necessary that they limit it that much. Every character would be a bit like the 4e Vampire in that model, able to mostly recover with some slow attrition depending on how hard you have to lean on your points. [/QUOTE]
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