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Simplifying Dual Wielding in 5e-2024
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<blockquote data-quote="Benjamin Olson" data-source="post: 9691452" data-attributes="member: 6988941"><p>I this is what I went for in my own homebrew 5e clone. But I also gave everyone two attacks on the attack action at level one, so the damage curve at low levels was less affected.</p><p></p><p>Meanwhile, while I was working to simplify, WotC was working overtime to come up with ways to make it all more obtuse.</p><p></p><p>Just letting everyone get the ability score damage on bonus action attacks definitely simplifies the main cause of confusion. I, as someone with considerable 5e experience and rules mastery still occasionally messed up in one direction or the other, forgetting whether a particular character of mine, or an enemy or npc I was running as DM, did or did not get ability score to damage on the bonus action attack (I certainly knew the correct answer when I thought about it, but it's easy to trip on extra little rules while doing math), and it was something I felt like most people I played with messed up more often than me. I also feel like gatekeeping something often highly useful to Rogues and Barbarians but giving it to Fighters at level 1 just discouraged non-multiclassed characters.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 9691452, member: 6988941"] I this is what I went for in my own homebrew 5e clone. But I also gave everyone two attacks on the attack action at level one, so the damage curve at low levels was less affected. Meanwhile, while I was working to simplify, WotC was working overtime to come up with ways to make it all more obtuse. Just letting everyone get the ability score damage on bonus action attacks definitely simplifies the main cause of confusion. I, as someone with considerable 5e experience and rules mastery still occasionally messed up in one direction or the other, forgetting whether a particular character of mine, or an enemy or npc I was running as DM, did or did not get ability score to damage on the bonus action attack (I certainly knew the correct answer when I thought about it, but it's easy to trip on extra little rules while doing math), and it was something I felt like most people I played with messed up more often than me. I also feel like gatekeeping something often highly useful to Rogues and Barbarians but giving it to Fighters at level 1 just discouraged non-multiclassed characters. [/QUOTE]
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Simplifying Dual Wielding in 5e-2024
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