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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="Hussar" data-source="post: 6298460" data-attributes="member: 22779"><p>It wasn't enforced in 4e, it was just assumed. You certainly could stat up anything with PC levels if you wanted to. There was absolutely nothing to prevent this. The only thing is, why bother? There was no real reason to do so, and many very good reasons - time prepping an adventure probably being the big one - not to. </p><p></p><p>Why bother giving an orc four levels in barbarian? Just give him basic X level stats, a couple of power effects and be done with it. Far easier to prep and a heck of a lot less work for the DM. The vast majority of stuff that is necessary for a PC is really not all that needed for an NPC. Yes, it might come up. That's true. But, for the small number of times that it does come up, having something like a general rule of thumb is a faster and easier way of doing it.</p><p></p><p>The difference is, 4e never, ever pretended to be something that it wasn't. You certainly don't need to create monsters in 3e like PC's either. In fact, the vast majority of monsters, outside of classed individuals, AREN'T designed with PC rules. There's a bajilliion exceptions and whatnot. Why does a Medusa have a gaze attack? That's not something a PC can ever have. How do you weight the value of that attack? Who cares? You set the DC for a 7th (ish) level opponent and go from there.</p><p></p><p>Put it another way, how is the DC 15 Fort save for a Medusa's gaze attack derived? Where does that number come from?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6298460, member: 22779"] It wasn't enforced in 4e, it was just assumed. You certainly could stat up anything with PC levels if you wanted to. There was absolutely nothing to prevent this. The only thing is, why bother? There was no real reason to do so, and many very good reasons - time prepping an adventure probably being the big one - not to. Why bother giving an orc four levels in barbarian? Just give him basic X level stats, a couple of power effects and be done with it. Far easier to prep and a heck of a lot less work for the DM. The vast majority of stuff that is necessary for a PC is really not all that needed for an NPC. Yes, it might come up. That's true. But, for the small number of times that it does come up, having something like a general rule of thumb is a faster and easier way of doing it. The difference is, 4e never, ever pretended to be something that it wasn't. You certainly don't need to create monsters in 3e like PC's either. In fact, the vast majority of monsters, outside of classed individuals, AREN'T designed with PC rules. There's a bajilliion exceptions and whatnot. Why does a Medusa have a gaze attack? That's not something a PC can ever have. How do you weight the value of that attack? Who cares? You set the DC for a 7th (ish) level opponent and go from there. Put it another way, how is the DC 15 Fort save for a Medusa's gaze attack derived? Where does that number come from? [/QUOTE]
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