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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="Campbell" data-source="post: 6298931" data-attributes="member: 16586"><p>I'm just going to offer a quick explanation of jargon here. When I talk about <strong>the fiction</strong> I'm referring to the parts of the setting that current player decisions will affect - not some conch passing story. I'm making the distinction that what I value is the current situation and its immediate fallout. I care about the greater setting, just not nearly as much as the parts players and their characters immediately interact with.</p><p></p><p>For my part the games I enjoy most fit strongly into the more game play centered "story games" and traditional games that embrace some elements of "story games". Examples include Burning Wheel, Apocalypse World, Cortex+, 13th Age, Post GMC World of Darkness and D&D 4e. I strongly value skilled play. I just prefer that it include elements like characters who are motivated by more than their best interests, emotional connections, and thematically strong fictional elements. I am not much of a fan of Donjon and The Window.</p></blockquote><p></p>
[QUOTE="Campbell, post: 6298931, member: 16586"] I'm just going to offer a quick explanation of jargon here. When I talk about [B]the fiction[/B] I'm referring to the parts of the setting that current player decisions will affect - not some conch passing story. I'm making the distinction that what I value is the current situation and its immediate fallout. I care about the greater setting, just not nearly as much as the parts players and their characters immediately interact with. For my part the games I enjoy most fit strongly into the more game play centered "story games" and traditional games that embrace some elements of "story games". Examples include Burning Wheel, Apocalypse World, Cortex+, 13th Age, Post GMC World of Darkness and D&D 4e. I strongly value skilled play. I just prefer that it include elements like characters who are motivated by more than their best interests, emotional connections, and thematically strong fictional elements. I am not much of a fan of Donjon and The Window. [/QUOTE]
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