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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="Aenghus" data-source="post: 6299458" data-attributes="member: 2656"><p>I found PCs being allowed to escape from overwhelming encounters <em>more</em> contrived than a succession of more or less balanced encounters. I've also seen more than one party butchered by an overwhelming encounter that went wrong, even when they tried to flee. (Some editions and some RPGs just make fleeing too difficult to be viable). It just goes to show how subjective this issue is.</p><p></p><p>Game of Thrones is amongst other things a deconstruction of heroic stories, so not a good role model if you actually want conventionally heroic stories. If the average D&D game was run like Game of Thrones, the party would be identified as potential threats by magic at low level by a big bad guy, and shortly after they would be all be poisoned or knived in an alley , any survivors being separated and scattered across the lands to fend for themselves. </p><p></p><p>Books and games are different creations, I don't find the above attractive as a campaign idea at all.</p></blockquote><p></p>
[QUOTE="Aenghus, post: 6299458, member: 2656"] I found PCs being allowed to escape from overwhelming encounters [I]more[/I] contrived than a succession of more or less balanced encounters. I've also seen more than one party butchered by an overwhelming encounter that went wrong, even when they tried to flee. (Some editions and some RPGs just make fleeing too difficult to be viable). It just goes to show how subjective this issue is. Game of Thrones is amongst other things a deconstruction of heroic stories, so not a good role model if you actually want conventionally heroic stories. If the average D&D game was run like Game of Thrones, the party would be identified as potential threats by magic at low level by a big bad guy, and shortly after they would be all be poisoned or knived in an alley , any survivors being separated and scattered across the lands to fend for themselves. Books and games are different creations, I don't find the above attractive as a campaign idea at all. [/QUOTE]
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