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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="Ahnehnois" data-source="post: 6300545" data-attributes="member: 17106"><p>Moreover, they all apply in non-combat situations. If you fall, you use the same hit points you use in combat. The same fort save you roll to resist a lich's paralyzing touch is the one you roll to avoid getting drunk (even before saves were delineated in this way they were still used for combat and noncombat applications). A young character sneaking out of the house to meet his girlfriend rolls the same stealth skills as a seasoned adventurer sneaking past the king's guard. A wizard contracted to build a castle casts the same Wall of Stone spell he uses to throw a barrier up between himself and assailants in combat.</p><p></p><p>There are virtually no examples of rules that apply solely in combat or similar situations; the initiative structure is the only one that jumps to mind.</p><p></p><p>There are, however, ogres of all possible levels at all times, somewhere in the world. One particular group may adopt certain conceits regarding level-appropriate encounters, but that's hardly the totality of things.</p><p></p><p>Yes. That's precisely what a 15th level fighter is. Superhuman.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6300545, member: 17106"] Moreover, they all apply in non-combat situations. If you fall, you use the same hit points you use in combat. The same fort save you roll to resist a lich's paralyzing touch is the one you roll to avoid getting drunk (even before saves were delineated in this way they were still used for combat and noncombat applications). A young character sneaking out of the house to meet his girlfriend rolls the same stealth skills as a seasoned adventurer sneaking past the king's guard. A wizard contracted to build a castle casts the same Wall of Stone spell he uses to throw a barrier up between himself and assailants in combat. There are virtually no examples of rules that apply solely in combat or similar situations; the initiative structure is the only one that jumps to mind. There are, however, ogres of all possible levels at all times, somewhere in the world. One particular group may adopt certain conceits regarding level-appropriate encounters, but that's hardly the totality of things. Yes. That's precisely what a 15th level fighter is. Superhuman. [/QUOTE]
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