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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="Imaro" data-source="post: 6300991" data-attributes="member: 48965"><p>I think the difference of who decides (as well as what realm the decision lies in) when you are capable of the one shot kill is a pretty important one. Does the player through gaining xp, selecting feats (in certain editions), finding magical items, and so on determine when he is capable of one-shoting a particular monster... Or does the DM decide arbitrarily when your character has reached the point where he or she is now capable of such a feat through manipulation of the setting elements? </p><p></p><p>In one instance it is up to the player and the player mechanics of the game and is within the realm of his/her character and their abilities (thus the character actually grows to reach the point that he can one shot certain monsters... </p><p></p><p>In the other situation it is up to the DM and DM mechanics and falls within the realm of DM designing setting (thus the character doesn't grow powerful enough to one shot a monster... the monster grows, relatively speaking, weaker to enable a one shot)...</p></blockquote><p></p>
[QUOTE="Imaro, post: 6300991, member: 48965"] I think the difference of who decides (as well as what realm the decision lies in) when you are capable of the one shot kill is a pretty important one. Does the player through gaining xp, selecting feats (in certain editions), finding magical items, and so on determine when he is capable of one-shoting a particular monster... Or does the DM decide arbitrarily when your character has reached the point where he or she is now capable of such a feat through manipulation of the setting elements? In one instance it is up to the player and the player mechanics of the game and is within the realm of his/her character and their abilities (thus the character actually grows to reach the point that he can one shot certain monsters... In the other situation it is up to the DM and DM mechanics and falls within the realm of DM designing setting (thus the character doesn't grow powerful enough to one shot a monster... the monster grows, relatively speaking, weaker to enable a one shot)... [/QUOTE]
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