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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="pemerton" data-source="post: 6301708" data-attributes="member: 42582"><p>In your post to which I replied, you said that using minions to represent weak/unlucky versions of "on level" creatures, such as 4th level duergar thugs, was not using minions in the way that other posters has said minions are <em>supposed</em> to be used. (Your word.)</p><p></p><p>My point was that no one had said minions are <em>supposed</em> to be used to handle PC improvement relative to creature types. They said that minions <em>can</em> be used to do that. Which leaves it open that they can be used to do other things too, like represent weak or unlucky versions of an "on level" creature.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6301708, member: 42582"] In your post to which I replied, you said that using minions to represent weak/unlucky versions of "on level" creatures, such as 4th level duergar thugs, was not using minions in the way that other posters has said minions are [I]supposed[/I] to be used. (Your word.) My point was that no one had said minions are [I]supposed[/I] to be used to handle PC improvement relative to creature types. They said that minions [I]can[/I] be used to do that. Which leaves it open that they can be used to do other things too, like represent weak or unlucky versions of an "on level" creature. [/QUOTE]
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