Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Simulation vs Game - Where should D&D 5e aim?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 6301908" data-attributes="member: 87792"><p>I did not say that your ideas were killed off. I said and I maintain that they <em>are not the dominant mode of D&D and have not been for thirty years</em>. The two statements are very different. You are welcome to play the way you like. There is no team of WotC Ninjas, Storygaming Gestapo, or TSR Hackers that police the way you play. You just do not have the right to declare what other people do to not be RPGs.</p><p></p><p>As for not appreciating other peoples' understandings when they contradict my own, [MENTION=29398]Lanefan[/MENTION] for example has takes on gameplay that contradict mine - but that makes him interesting to read precisely because of this. We are never going to agree on some things, but this doesn't mean that we can't learn from each other. You on the other hand have posted a long succession of statements that are <em>factually incorrect</em> and I have shown that they are incorrect by providing counterexamples. There is occasionally something to learn from someone who bases their logic on false premises, but for the most part you can take them with a pinch of salt.</p><p></p><p></p><p> </p><p>And this is a complete misapprehension. You can strategise all you like. But in almost any storygame there are half a dozen players all also adding to the game, strategising their own things, and the dice are adding elements to the story. No plan survives first contact with the enemy. And if things work entirely to plan rather than the whole thing being a scramble that ends up nowhere you envisaged because there aren't simple binary win conditions then, if you are playing a storygame, it feels boring.</p><p></p><p></p><p></p><p>And I'm asking you to stop posting statements that are factually incorrect. I have demonstrated that your statements are strictly factually incorrect with counterexamples pulled from games. You merely claim based on your assertions that I have misunderstandings.</p><p></p><p></p><p></p><p>And even this statement is incorrect.</p><p></p><p>You posted a lot of <em>unsupported assertions.</em> I demonstrated most of your assertions to be strictly factually false by posting counterexamples. This is a public forum. If you keep posting incorrect statements about Storygames here I intend to keep on <em>demonstrating</em> that they are false so that people who do not play Storygames are not left believing what you have stated is accurate or in any way reflects the term Storygames as used by those who play them. Feel free to stop posting on this subject and to stick to posting about the version of D&D you very clearly love.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6301908, member: 87792"] I did not say that your ideas were killed off. I said and I maintain that they [I]are not the dominant mode of D&D and have not been for thirty years[/I]. The two statements are very different. You are welcome to play the way you like. There is no team of WotC Ninjas, Storygaming Gestapo, or TSR Hackers that police the way you play. You just do not have the right to declare what other people do to not be RPGs. As for not appreciating other peoples' understandings when they contradict my own, [MENTION=29398]Lanefan[/MENTION] for example has takes on gameplay that contradict mine - but that makes him interesting to read precisely because of this. We are never going to agree on some things, but this doesn't mean that we can't learn from each other. You on the other hand have posted a long succession of statements that are [I]factually incorrect[/I] and I have shown that they are incorrect by providing counterexamples. There is occasionally something to learn from someone who bases their logic on false premises, but for the most part you can take them with a pinch of salt. And this is a complete misapprehension. You can strategise all you like. But in almost any storygame there are half a dozen players all also adding to the game, strategising their own things, and the dice are adding elements to the story. No plan survives first contact with the enemy. And if things work entirely to plan rather than the whole thing being a scramble that ends up nowhere you envisaged because there aren't simple binary win conditions then, if you are playing a storygame, it feels boring. And I'm asking you to stop posting statements that are factually incorrect. I have demonstrated that your statements are strictly factually incorrect with counterexamples pulled from games. You merely claim based on your assertions that I have misunderstandings. And even this statement is incorrect. You posted a lot of [I]unsupported assertions.[/I] I demonstrated most of your assertions to be strictly factually false by posting counterexamples. This is a public forum. If you keep posting incorrect statements about Storygames here I intend to keep on [I]demonstrating[/I] that they are false so that people who do not play Storygames are not left believing what you have stated is accurate or in any way reflects the term Storygames as used by those who play them. Feel free to stop posting on this subject and to stick to posting about the version of D&D you very clearly love. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Simulation vs Game - Where should D&D 5e aim?
Top