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Simulation vs Game - Where should D&D 5e aim?
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<blockquote data-quote="pemerton" data-source="post: 6301975" data-attributes="member: 42582"><p>"Game content" here seems synonymous with "content of the shared fiction". The player and GM are both imagining the character having in his/her possession a carved wooden implement with the specified shape.</p><p></p><p>No such implement exists in the real world.</p><p></p><p>This is different from chess, which has no moves analogous to introducing an imaginary wooden spork as a feature of play.</p><p></p><p>This is very hard for me to interpret.</p><p></p><p>If there is no dung in the game, how can the players make any sort of attempt in relation to dung? I don't see how they could do anything other than ask around for dung, and the GM tell them that there isn't any.</p><p></p><p>Sports do not involve abstract or imaginary objects. A sports field is a really existent concrete object. And playing a sport is not exclusively, I would say not primarily, pattern recognition. I know many mathematicians from top US universities. As a generalisation, they are not great sports players, but do make for good chess and go players.</p><p></p><p>I would also say that the spork in your examples does not operate as a mathematical object. It operates as an imagined spork. The uses to which a player might put it, during the course of play, are not ascertained by geometric reasoning. The skill of a D&D player coming up for useful uses of a spork (or iron spike, or 10' pole) has very little in common with the skill of learning how to play a good chess opening.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6301975, member: 42582"] "Game content" here seems synonymous with "content of the shared fiction". The player and GM are both imagining the character having in his/her possession a carved wooden implement with the specified shape. No such implement exists in the real world. This is different from chess, which has no moves analogous to introducing an imaginary wooden spork as a feature of play. This is very hard for me to interpret. If there is no dung in the game, how can the players make any sort of attempt in relation to dung? I don't see how they could do anything other than ask around for dung, and the GM tell them that there isn't any. Sports do not involve abstract or imaginary objects. A sports field is a really existent concrete object. And playing a sport is not exclusively, I would say not primarily, pattern recognition. I know many mathematicians from top US universities. As a generalisation, they are not great sports players, but do make for good chess and go players. I would also say that the spork in your examples does not operate as a mathematical object. It operates as an imagined spork. The uses to which a player might put it, during the course of play, are not ascertained by geometric reasoning. The skill of a D&D player coming up for useful uses of a spork (or iron spike, or 10' pole) has very little in common with the skill of learning how to play a good chess opening. [/QUOTE]
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