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*Pathfinder & Starfinder
Simulationist Question on PoL
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<blockquote data-quote="Fallen Seraph" data-source="post: 4141730" data-attributes="member: 57894"><p>I haven't read the other posters responses (shall read them after) just so I can put down specifically how I would do a ordinary PoL (I use ordinary since my PoL is quite a tad different).</p><p></p><p><strong>Trade:</strong> I imagine the concept of highly protected trade will be a large part of PoL. You could see Halfling riverboats with armour platting and crossbow wielding Halflings be a common sight along the rivers and lakes of a PoL World. </p><p></p><p>Being opportunistic these Halflings would trade in about everything, they would be your common merchant. As such many towns, cities and villages would spring up along water-ways.</p><p></p><p>Another source of trade would come from armoured convoys, except to have hired or licensed men-at-arms perhaps even knights in-training performing protective duties over caravans of trade-goods.</p><p></p><p>Specific goods, such as magical items or money could be done using small carriages and highly trained Pinkerton style-men.</p><p></p><p><strong>Iron: </strong>Iron would be a extremely valuable commodity in a PoL world, given the need for arms to protect themselves.</p><p></p><p>I could very well see, major fortified positions built up around iron-mines. This iron would then be shipped using Halfling riverboats or armoured convoys to all the various cities and towns.</p><p></p><p>At these places, there would be open-air markets where the iron-traders would showcase their goods for blacksmiths to examine and buy piece by piece, similar to fish markets today.</p><p></p><p><strong>Wavering Borders:</strong> While there is a certain distance from which it is relatively safe to go, people and the lively-hood of these people extend beyond this. This is the wavering border, much of the farmland in a PoL world exists in this border.</p><p></p><p>Generally during the day the fields are tended, while guards patrol the perimeter. Occasionally there are incidents but most commonly things are peaceful. However at night, those that live in this Border reside within taverns, temples or other protective structures to wait out the night, listening to the hopping and hollering, yells and cries of the creatures in the night.</p><p></p><p>The next morning they return to work, repairing and replacing whatever has been lost.</p><p></p><p><strong>Agreements:</strong> Sometimes hiding in a temple or behind a town's walls isn't enough. This is when agreements are made, perhaps the town's Warlock makes an agreement with the forest Fey. Or the town signs a deal with the Dragon that lives in the nearby hills.</p><p></p><p>These agreements while almost never satisfying to fulfil, do give safety to the inhabitants.</p></blockquote><p></p>
[QUOTE="Fallen Seraph, post: 4141730, member: 57894"] I haven't read the other posters responses (shall read them after) just so I can put down specifically how I would do a ordinary PoL (I use ordinary since my PoL is quite a tad different). [B]Trade:[/B] I imagine the concept of highly protected trade will be a large part of PoL. You could see Halfling riverboats with armour platting and crossbow wielding Halflings be a common sight along the rivers and lakes of a PoL World. Being opportunistic these Halflings would trade in about everything, they would be your common merchant. As such many towns, cities and villages would spring up along water-ways. Another source of trade would come from armoured convoys, except to have hired or licensed men-at-arms perhaps even knights in-training performing protective duties over caravans of trade-goods. Specific goods, such as magical items or money could be done using small carriages and highly trained Pinkerton style-men. [B]Iron: [/B]Iron would be a extremely valuable commodity in a PoL world, given the need for arms to protect themselves. I could very well see, major fortified positions built up around iron-mines. This iron would then be shipped using Halfling riverboats or armoured convoys to all the various cities and towns. At these places, there would be open-air markets where the iron-traders would showcase their goods for blacksmiths to examine and buy piece by piece, similar to fish markets today. [B]Wavering Borders:[/B] While there is a certain distance from which it is relatively safe to go, people and the lively-hood of these people extend beyond this. This is the wavering border, much of the farmland in a PoL world exists in this border. Generally during the day the fields are tended, while guards patrol the perimeter. Occasionally there are incidents but most commonly things are peaceful. However at night, those that live in this Border reside within taverns, temples or other protective structures to wait out the night, listening to the hopping and hollering, yells and cries of the creatures in the night. The next morning they return to work, repairing and replacing whatever has been lost. [B]Agreements:[/B] Sometimes hiding in a temple or behind a town's walls isn't enough. This is when agreements are made, perhaps the town's Warlock makes an agreement with the forest Fey. Or the town signs a deal with the Dragon that lives in the nearby hills. These agreements while almost never satisfying to fulfil, do give safety to the inhabitants. [/QUOTE]
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