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General Tabletop Discussion
*Pathfinder & Starfinder
Simulationist Question on PoL
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4142172" data-attributes="member: 6533"><p>I'm doing my PoL in an advanced stone age setting. Something like medieval North America with dwarves, dragonborn, and a secret world ruling conspiracy of undead giant priests.</p><p></p><p>Metal weapons and armor are occassionally available but the vast majority of tools and the tech base as a whole relies on stone, bone, and sinew.</p><p></p><p>So, yeah, most of the Points are going to be largely self-sufficient with trade goods being mostly premium materials or products manufactured at some of the more developed points. All very portable, high profit, and non-essential. If the trader doesn't come that year people may be uncomfortable but they aren't screwed. </p><p></p><p>The Eladrin are the singular exception. They have an urban oil based economy where the term oil has been replaced by mana. It's an early Edison version of a powered society though where the mana can be harvested or gathered from a variety of sources but can only really be transformed into usable energy through extremely expensive and immobile well generators. As such they have no interest in controlling any land except for their urban areas and a few reliable mystic sites. They actually contribute to the PoL instability since they are only ever interested in any one else's economy on an extremely temporary and focused basis. </p><p></p><p>The Eladrin Raed processes into your town, showers everyone with wealth until the faerie circle sprouts, transfers the mana back to the well, and leaves. Relying on the Eladrin to do that may be tempting since its a lot easier than farming like a normal Pueblo, but it's a terrible long term idea.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4142172, member: 6533"] I'm doing my PoL in an advanced stone age setting. Something like medieval North America with dwarves, dragonborn, and a secret world ruling conspiracy of undead giant priests. Metal weapons and armor are occassionally available but the vast majority of tools and the tech base as a whole relies on stone, bone, and sinew. So, yeah, most of the Points are going to be largely self-sufficient with trade goods being mostly premium materials or products manufactured at some of the more developed points. All very portable, high profit, and non-essential. If the trader doesn't come that year people may be uncomfortable but they aren't screwed. The Eladrin are the singular exception. They have an urban oil based economy where the term oil has been replaced by mana. It's an early Edison version of a powered society though where the mana can be harvested or gathered from a variety of sources but can only really be transformed into usable energy through extremely expensive and immobile well generators. As such they have no interest in controlling any land except for their urban areas and a few reliable mystic sites. They actually contribute to the PoL instability since they are only ever interested in any one else's economy on an extremely temporary and focused basis. The Eladrin Raed processes into your town, showers everyone with wealth until the faerie circle sprouts, transfers the mana back to the well, and leaves. Relying on the Eladrin to do that may be tempting since its a lot easier than farming like a normal Pueblo, but it's a terrible long term idea. [/QUOTE]
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Simulationist Question on PoL
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