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Simulationist Question on PoL
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<blockquote data-quote="Ydars" data-source="post: 4142327" data-attributes="member: 62992"><p>Food problems come in two parts; getting it and storing it. The problem of finding food is caught up in the problem of defence against monsters (see later).</p><p></p><p>Since wildlife would return in abundance to a post-Imperial wilderness setting, hunting might be the method of choice for small settlements, but would be difficult without some safety from monsters. Similarly, large herds of animals would probably attract monsters, even though, to live on animals alone is the only way in some arid areas. Growing food also means controlling a comparatively large area.</p><p></p><p>Food itself should not be hard to find. There was an excellent thread about rice, although this doesn't address the fact that food storage is not perfect (a lot spoils) and so slightly more is needed. Also, without salt or pickling spices, meat storage would be very problematic. Dry air can do a good job as I recently saw when I visited Mongolia, as long as the meat is cut into thin strips and hung. Yet this doesn't keep the meat that long. There is also the issue of winter grazing for cattle; if you don't have enough fodder, then most of the herd gets slaughtered before winter sets in. This suggests to me that a large PoL cannot really exist with populations of more than 10,000 without extensive trade bringing in food from hinterlands, because they would not be able to store enough food over the winter to feed everyone.</p></blockquote><p></p>
[QUOTE="Ydars, post: 4142327, member: 62992"] Food problems come in two parts; getting it and storing it. The problem of finding food is caught up in the problem of defence against monsters (see later). Since wildlife would return in abundance to a post-Imperial wilderness setting, hunting might be the method of choice for small settlements, but would be difficult without some safety from monsters. Similarly, large herds of animals would probably attract monsters, even though, to live on animals alone is the only way in some arid areas. Growing food also means controlling a comparatively large area. Food itself should not be hard to find. There was an excellent thread about rice, although this doesn't address the fact that food storage is not perfect (a lot spoils) and so slightly more is needed. Also, without salt or pickling spices, meat storage would be very problematic. Dry air can do a good job as I recently saw when I visited Mongolia, as long as the meat is cut into thin strips and hung. Yet this doesn't keep the meat that long. There is also the issue of winter grazing for cattle; if you don't have enough fodder, then most of the herd gets slaughtered before winter sets in. This suggests to me that a large PoL cannot really exist with populations of more than 10,000 without extensive trade bringing in food from hinterlands, because they would not be able to store enough food over the winter to feed everyone. [/QUOTE]
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