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General Tabletop Discussion
*Pathfinder & Starfinder
Simulationist Question on PoL
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<blockquote data-quote="Clawhound" data-source="post: 4143073" data-attributes="member: 63041"><p>Cattle raids!</p><p></p><p>Getting iron is tree intensive. Look up <a href="http://en.wikipedia.org/wiki/Pine_Grove_Furnace_State_Park" target="_blank">Pine Grove Forge</a> . A remote iron forge is a perfect place for an adventure. A need for iron is a need for trees, and a need for trees is sure to cause problems with the fey.</p><p></p><p>My PoL setting currently has a town inside a hill fort with a single, ancient tower sitting at the top of the hill. The area has horse ranches, an iron forge (its main economy), and numerous farms. The area was settled by a mercenary regiment that was paid in land. They're tough, but they do run into stuff that they can't handle.</p><p></p><p>They are part of a human alliance against the goblin tribes. The human alliance is what remains of the empire and is deeply divided by its own infighting. They do cooperate just enough to keep the highways going.</p><p></p><p>Their dangers include: their own neighbors who may try to conquer them, unfriendly tribes, the rising goblin empire, the haunted forest where lies an ancient city, a fey kingdom to the south that is easily insulted, a recent incursion of bandits on the highway, and the recent defeat of their best veteran companies, along with their leader.</p><p></p><p>The setting wasn't PoL from the get-go, but instead imaged with "adventure oriented design". I found that the two system meshed very well.</p></blockquote><p></p>
[QUOTE="Clawhound, post: 4143073, member: 63041"] Cattle raids! Getting iron is tree intensive. Look up [URL=http://en.wikipedia.org/wiki/Pine_Grove_Furnace_State_Park]Pine Grove Forge[/URL] . A remote iron forge is a perfect place for an adventure. A need for iron is a need for trees, and a need for trees is sure to cause problems with the fey. My PoL setting currently has a town inside a hill fort with a single, ancient tower sitting at the top of the hill. The area has horse ranches, an iron forge (its main economy), and numerous farms. The area was settled by a mercenary regiment that was paid in land. They're tough, but they do run into stuff that they can't handle. They are part of a human alliance against the goblin tribes. The human alliance is what remains of the empire and is deeply divided by its own infighting. They do cooperate just enough to keep the highways going. Their dangers include: their own neighbors who may try to conquer them, unfriendly tribes, the rising goblin empire, the haunted forest where lies an ancient city, a fey kingdom to the south that is easily insulted, a recent incursion of bandits on the highway, and the recent defeat of their best veteran companies, along with their leader. The setting wasn't PoL from the get-go, but instead imaged with "adventure oriented design". I found that the two system meshed very well. [/QUOTE]
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Simulationist Question on PoL
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